Thursday, August 25, 2016


Back to Malifaux painting! These little guys were super fast to paint, primarily because they are so little. Seriously, the tallest of the bunch is 7/8" tall. Perhaps that's what made them so much fun to paint though. That and that they are so darn cute. Anyway, this starts to build out my Dreamer crew which I've been meaning to get rolling for some time now.

Sunday, August 21, 2016

From the Desk: Weekend Roundup #130

Back in action!

Daydreams are almost done. Made some bases, including ones for Lelu and Lilitu, which needed to blend Nephilim/Nightmare/Woe elements, which was tricking. Assembled and primed Lelu, Lilitu, Nekima and Capt Jakes (not pictured). Primed both Hellmouth units. Cleaned my desk. Most importantly, I have my muse back! Now though, it's bedtime.

Friday, August 19, 2016

Proteus (resculpt)

Such a sweet model!

Scythean 2

This used to be the old Proteus model. But I painted Scythean bits and broke off the old Proteus bits and re-attached.

Battle Report: Caine2 vs Sorcha1

Caine 2... still a thing.

My list: Caine2, Ace, 2 Hunters, Junior, Hunter, Strangeways, 2 Gun Mage Captains, Mechaniks (6), Stormblades (6+UA), Bunker Objective (not relevant).

My opponent: Sorcha1, Behemoth, Decimator, Reinholdt, Koldun Lord, Drakhun, Iron Fang Kovnik, Widowmaker Marksman, Widowmakers, IFP (10+UA), Kell, Eiryss1.

Scenario: Hold The Line (mk3 book), 60 minute death clock.

Super fast synopsis cause I'm exhausted. I won the roll, chose sides to avoid Sorcha being parked behind a wall. Managed to position carefully to avoid too much alpha striking. I actually lured the dismounted Drakhun and Kell to hit the Storm Strider too, which gave it two power tokens. Then after clearing the jam of infantry, I took a run on Sorcha who was sitting on a hill. The Storm Strider with 2 power tokens and Fire For Effect, combined with 2 fully boosted Hunter shots put her in the dirt. The win is a bit of a glitch though because my opponent totally forgot that he had Fog Of War up which would have changed everything, including my whole plan for the round. Nevertheless, I'm putting this one in the win column.

Lessons learned: Caine2 is totally a thing. Maneuvering and applying pressure is also pretty important. I did a much better job this game of using premeasuring to help me out.

Games this year: 44

Saturday, August 13, 2016

Battle Report: Name2 vs Issyria

Another pointlessly brief double battle report. No pictures. Just tracking for my own purposes.

My list: Nemo2, Squire, Dynamo, Centurion, 2 Ironclads, Reliant, Storm Strider, Mechaniks (6), Stockpile objective.

My opponent: Issyra, Chimera, Imperatus, Mechanik, Lanyssa, Magister, Artificer, Aspis, 2 Mage Hunter Assassins, Sentinels (10+UA), Electromancers, Destors (3), Heavy Rifle Team, Bunker objective.

Scenario: Extraction, fake 60 minute deathclock.

Despite having brand new casino dice, I got peed on again, but I did do a decent job of holding my own for a while. In the end though, I was getting attritioned out faster than I could deliver attacks simply due to a lack of the number of attacks I could produce. I felt like I was prioritizing targets correctly, but I just could do enough. Probably should have had a unit of infantry in there.

Lessons learned: Nemo2 is amusing, and there's some great synergy like him giving elite cadre bonuses to Storm Striders (since they are "Stormsmith" models). However in Mk3 his feat is just a bit more underwhelming now since Power Up is already granting 1 focus to everything.

Games this year: 44

Remaining Cygnar casters to play in Mk3: Caine2, Darius, Haley2, Haley3, Nemo1, Siege, Stryker2, Stryker3

Thursday, July 28, 2016

Battle Report: Kraye vs Madhammer

Fake battle report from my phone. Played a game the other day at a Warmachine BBQ. I ended up losing and it had some to do with a very well placed and diced Avalancher template. But more than that, I feel like I just got beat by a superior army list that I didn't have answers for. Primed Press Gangers that run into my front line is brutal. Lists are below. Needless to say I lost this one by assassination.

Games played this year: 43

War Room Army

Cygnar - B1

Theme: No Theme Selected
75 / 75 Army

Captain Jeremiah Kraye - WJ: +30
-    Squire - PC: 5
-    Centurion - PC: 17 (Battlegroup Points Used: 17)
-    Dynamo - PC: 18 (Battlegroup Points Used: 13)
-    Stormclad - PC: 18
-    Firefly - PC: 8

Journeyman Warcaster - PC: 4
-    Firefly - PC: 8
Savio Montero Acosta - PC: 6

Stormblade Infantry - Leader & 5 Grunts: 10
-    Stormblade Infantry Officer & Standard - Officer & Standard: 5
-    Stormblade Infantry Storm Gunner - PC: 2
-    Stormblade Infantry Storm Gunner - PC: 2
-    Stormblade Infantry Storm Gunner - PC: 2


GENERATED : 07/28/2016 10:15:53
BUILD ID : 2022.16-07-07

This list isn't quite right but I'm working from memory...
War Room Army

Mercenary - New Army

Theme: No Theme Selected
70 / 75 Army

Durgen Madhammer - WJ: +29
-    Ghordson Avalancher - PC: 17 (Battlegroup Points Used: 17)
-    Ghordson Basher - PC: 9 (Battlegroup Points Used: 9)
-    Ghordson Driller - PC: 10 (Battlegroup Points Used: 3)
-    Grundback Gunner - PC: 6
-    Grundback Gunner - PC: 6

Rhupert Carvolo, Piper of Ord - PC: 4
Ragman - PC: 4

Press Gangers - Lass & 9 Grunts: 12
Press Gangers - Lass & 9 Grunts: 12
Horgenhold Artillery Corps - Gunner & 2 Grunts: 6
Herne & Jonne - Herne & Jonne: 5
Lady Aiyana & Master Holt - Lady Aiyana & Master Holt: 8


GENERATED : 07/28/2016 10:24:14
BUILD ID : 2022.16-07-07

Friday, July 22, 2016

Kryssa, Conviction of Everblight

Finally got her finished! She'd been sitting on my desk simply waiting for more dullcoat spray to arrive (which finally did) and so now she's really done. Other than the weirdness of attaching her cloak, this model was pretty nice to work on. The cape is a little strange, and without a 360 view of her on the PP website yet, it was hard to figure out. I'm pretty sure I did it just slightly wrong based on the gap between the cape clasp and the back of her armor. However any further shifting would have made her left arm just seem crazy bent backwards. Beyond that though, the sculpt is actually pretty good. I was suspicious of these new plastic models and the detail, but I have to admit that Kryssa came out very nice.

Battle Report: Sloan vs Ravyn, Kryssa vs Helynna

Pointlessly brief double battle report.

Game 1:
My list: Sloan, Squire, Avenger, Dynamo 2 Fireflies, Reliant, Strangeways, 2 Gun Mage Captains, Acosta, Ragman, Bokur, Anastasia.
My opponent: Ravyn, Corbeau, Banchee, Manticore, Mechanik, Artificer, Voidtracer, Destors (5), Sentinels (6+UA), Electromancers, Dahlia, Skarath.
Scenario: , no clock.
My opponent's dice peed all over me again. The coup de grace was when a Soulless Voidtracer charged in an killed Acosta (needing a 10 to hit and 10 to kill), which ended up completely breaking my board control on the left zone. After that I got flustered and made scenario errors, despite the fact that I was winning the attrition war. We played it out after my failure to stop him from winning on scenario and I would have won eventually, but it was still a stupid loss on my part.
Lessons learned: Sloan's new feat is good, but she'll be focused starved during it. Still, it works lovely with Dynamo. Plus, I still love Fireflies. Lots.

Game 2:
My List: Kryssa, Neraph, Bolt Thrower, 2 Shredders
My opponent: Helynna, Manticore, Griffon, Chimera
This was mostly just a quick test to see how competitive the two battle boxes are. Honestly, I got super lucky on an assassination run. The Bolt Thrower managed to crit knockdown the Griffon out of the way, and then Kryssa was able to Quickness to the side and charge Helynna, promptly getting a crit and cranking dice rolls well enough to kill Helynna just exactly.
Lessons learned: The Legion battlebox is a pretty tough kit to use. It requires a lot of hit and run tactics, but if the opponent has decent armor, it's not going to go well. It really revolves around Kryssa getting a good assassination run using her feat. I like the idea of her using the Neraph animus to further pull models forward into range of other stuff, but even then it's pretty tricky.

Games this year: 42

Sunday, July 17, 2016

From the Desk: Weekend Roundup #129

Not going to be many weekend updates for a while. Family vacation is about to launch.

Joy of joys! Liquitex Burnt Sienna ink is a wonderful replacement for the old GW Chestnut ink that was ended years ago. I'm so excited!! I tested it out a bit and it's a pretty fantastic.

Ran out of dullcoat. Doh! Kryssa would be completely done except I need to spray her with dullcoat. It's on it's way though, so hopefully this week.

Got some progress done on the new Proteus, as well as the Scythean parts to convert my old Proteus with. That is going to be a real nerve-wracking conversion process for sure!

Arc painting progress:
Warlocks: 16/16
Heavy Beasts: 11/11
(Seraph, 2 Angelius, Typhon, Neraph, eCarnivian) Light Beasts: 10/10
Lesser Beasts: 24/24
Pack Beasts: 8/8
Solos: 13/13
Incubi: 10/10
Small Based Units: 34/34 (Striders+UA, Hex Hunters+UA, Legionnaires+UA, Blackfrost Shard)
Medium Based Units: 11/11 (Warmongers, Warspears+UA)
Cavalry Units: 5/5 (Raptors)
Artillery/Support Units: 11/11 (Scather, Spawning Vessel, Blighted Bather)
Total: -/153
No arcs needed: 3 (Lylyt3, Throne, Archangel)
Unpainted models: 15 (2 Hellmouths, 2 Shredders, Bolt Thrower, Neraph, Proteus, Kryssa, Scythean)
For some reason my model collection total is off for Legion, so that's now updated. Further proof that I'm more of a Cygnar player than a Legion player I guess.

From the Desk: Marking Arcs (part 4)

Latest update. This time I was painting Raptors and remembered I also need to paint numbers on multi-wound models.

Warlocks: 9/16
Heavy Beasts: 1/13
Light Beasts: 10/10
Lesser Beasts: 24/24
Pack Beasts: 8/8
Solos: 11/13
Incubi: 10/10
Small Based Units: 31/34 (Striders+UA, Hex Hunters+UA, Legionnaires+UA, Blackfrost Shard)
Medium Based Units: 11/11 (Warmongers, Warspears+UA)
Cavalry Units: 5/5 (Raptors)
Artillery/Support Units: 10/11 (Scather, Spawning Vessel, Blighted Bather)

Total: -/164

Realized today that Lylyth3, Archangel, and Throne don't need arcs. Duh. I keep updating total counts as I figure out stuff. Will post another update this evening.

From the Desk: Marking Arcs (part 3)

Yet more progress from yesterday that didn't get posted due to board game evening...

Warlocks: 4/17
Heavy Beasts: 1/13
Light Beasts: 10/10
Lesser Beasts: 24/24
Pack Beasts: 8/8
Solos: 10/13
Incubi: 0/10
Scather Crew: 0/3
Spawning Vessel: 7/8 (including Blighted Bather)
Warmongers: 0/5
Warspears: 0/6
Raptors: 0/5
Striders: 0/8
Hex Hunters: 0/11
Legionnaires: 12/12
Blackfrost Shard: 0/3
Total: -/165

I'll start collapsing unit counts down in the next update.