Sunday, April 12, 2015

From the Desk: Weekend Roundup #82

Countdown to Lock and Load: 8 weeks.

Fast recap on this week...

Registered for Lock and Load events: Masters, Unbound*, and Token Aggression. Hopefully I get a spot for Unbound since it's my primary goal and I've been painting all year for this. The other 2 are just optional.
After 7 years of use, my lamp broke. I love this lamp too. It's a little sad. What's really sad is that these lamps are now twice as expensive as when I bought it 7 years ago.

iPhoto is all new. Normally I'm pretty happy about updates on my Apple devices, but this one really changed things up on my previous process. So I'm still trying to figure out a smoother way to get photos into my blog posts in a way that I like.

I finished eAbby. I also started on 6 jacks, with Dynamo getting the most progress so far. I'm hoping to get at least 2 jacks done this week if not more.

Cygnar all-in-one should arrive by end of this month, so I really need to stay on task for the next couple months.

Nemo3 Tier List Progress:
  • Nemo3 - primed
  • Finch - primed
  • Stormwall - completed
  • Dynamo - painting
  • Thunderhead - completed
  • Mechanics - completed
  • Silverline Stormguard - assembled
  • Stormcaller - completed


Total Cygnar points painted for Unbound (now tracking theme-based mercs):
  • Casters: +45 pts (8 models)
  • Warjacks: 128 pts
  • Battle Engines: 9 pts
  • Units: 48* pts
  • Solos: 22 pts
  • Merc Solos: 6
  • Merc Warjacks: 5
  • Merc Units: 4

Saturday, April 11, 2015

Absylonia Daughter of Everblight

This project seemed to drag on forever, and despite not being completely happy with the end result, I can honestly say that the added depth of color I did in the final shading of skin seemed to make a bit difference.

Monday, April 06, 2015

From the Desk: Weekend Roundup #81

Countdown to Lock and Load: 9 weeks. And the schedule is up!

All my Stormguard are assembled now, and the jacks I assembled all got basic metals done. I also finished assembling Murdoch, Shaw, and Harlan. This was actually somewhat significant since it meant I'd assembled everything that was in my portable assembly kit so I have since loaded it up with more things to assemble.

So why has my progress been pitiful lately? Well honestly I've been distracted reading comics (Blackest Night story arc) and work has been kicking my ass. I've been sleeping more than usual to compensate for the stress too which has cut into my hobby time a lot. Hopefully things get better.

This last week I did get some experimental time in though. I just got a new Sotar 20/20 airbrush and I've been meaning to try out the Daler-Rowney inks in the airbrush. So when my 5 year old son told me he wanted to try painting with the airbrush, I figure what the heck! So I broke out an old Bones model and let him experiment a bit using the inks and then I did some additional experimenting using old business cards and the variety of inks that I have. Pictured here are the results. I do have to say that I really liked using the inks just straight in the airbrush too. I think I'll invest in more of them for the future.

Nemo3 Tier List Progress:
  • Nemo3 - primed
  • Finch - primed
  • Stormwall - completed
  • Dynamo - painting
  • Thunderhead - completed
  • Mechanics - completed
  • Silverline Stormguard - assembled
  • Stormcaller - completed


Total Cygnar points painted for Unbound (now tracking theme-based mercs):
  • Casters: +45 pts (8 models)
  • Warjacks: 128 pts
  • Battle Engines: 9 pts
  • Units: 48* pts
  • Solos: 22 pts
  • Merc Solos: 6
  • Merc Warjacks: 5
  • Merc Units: 4

Sunday, April 05, 2015

Battle Report: I Am NOT The Boss

First, here's a quick Who's The Boss Resource for random caster selection.

So my LGS had a 35pt Who's The Boss tournament on Saturday which was a total blast. We had 7 people participate and we ended up playing 4 rounds just by virtue of interest in playing the format. Lists were built using 40pts (with 5 minimum put into jacks/beasts) and each round we picked a random caster (literally) from a box of caster cards. The breakdown of factions was: 2 Circle, 1 Legion, 1 Menoth, 1 Convergence, 1 Cryx, 1 Skorne. Overall the event was a blast. Below is the breakdown along with my own list.

My list: Scythean, Ravagore, Soldier, Shredder, Succubus, Raptors (5), Shepherd, Spell Martyr. My theory was to have a relatively balanced list that could take advantage of a variety of spells from whatever caster I drew.

Round 1: Scenario was Destruction. I drew Siege. I was playing against pCaine paired with a Convergence list: Corollary, Mitigator, Conservator, Attunement Servitors, Algorithmic Dispersion Optifex, 2 Enigma Foundries, Accretion Servitors, Optifex Directive, Reductors (10+Enumerator), Obstructors (10).
This game was pretty brutal for Caine. Early on I managed to drop a Ravagore hit on him and set him on fire. Then after more pummeling, I drop a second hit on him and dusted him. Siege really made a mess of convergence paired with the Scythean and Ravagore.

Round 2: Scenario was Incursion. I drew Thyra. I was playing against Ashlynn paired with a Circle list: Ghetorix, Gorax, Pureblood, Wilder, Blackclad Wayfarer, Shifting Stones, Bloodtrackers (10+Nuala).
This game looked bad. I was losing on both scenario (3 flags) and attrition. Fortunately I managed to get Stranglehold on Ghetorix and my opponent was pretty focused on trying to shove beasts into Thyra's face. So after patiently waiting for the right opportunity and feeding him targets, I managed to get the range and opportunity I needed and took an assassination run on Ashlynn with Thyra. A few quick hits and that was all she wrote. My opponent was rather sore because it turned out his Shifting Stones couldn't control the flag and that made all the difference between winning and losing in the end. In all fairness, it would have meant me running something extra over just to contest temporarily to prevent it but at least we all know the rule for the future.

Round 3: Scenario was Destruction. I drew pMagnus. I was playing against Calaban paired with a Circle list: Stalker, Megalith, Gorax, 2 Gallows Groves, Bloodtrackers (10+Nuala), Shifting Stones + Stone Keeper.
I was hoping for this to be a slam dunk but it turned into anything but that. I laughed. I cried. I slowly watched my models disappear as Calaban hid in a trench where I just couldn't ever get a line of attack on him. He stayed camping 2 to 3 fury the entire game which made it impossible to get an assassination run on him. Eventually he ground me down and a desperate final run failed. It's a real shame I didn't get a picture of this game as it was Joren's masterfully painted Circle army against my painted Legion and the whole thing looked great on the table. Hats off to Joren for being a fun and skilled opponent.

Round 4: Scenario was Fire Support. I drew Sturm & Drang. I was playing against pReznik paired with a Skorne list: Gladiator, Shaman, Krea, Marketh, Tyrant Commander & Standard, Paingiver Beast Handlers (4), Nihilators (10), Slingers (10), Swamp Gobbers.
I expected to lose this game right from the start. And I did end up losing it, but not the way I expected. Early on I managed to take out his Gladiator. From there things were going ok in that I was picking where the critical fights were taking place. However when making an assassination run on Reznik with my Scythean, a Paingiver totally cranked a free strike damage roll and took out the Scythean's mind. At that point I just didn't have quite enough juice in the tank. I would like to point out that I managed to use Sturm's feat to drop the Fury of all his beasts to 1 which left them in a maxed out state, preventing transfers. This was the crux of my assassination run and if it wasn't for that free strike, I would have easily had him dead to rights. After that Sturm was hanging out with no fury on him.

Lessons learned: This format is awesome. Like really fun. I'd totally play this again, even in a casual format. It's also amazing to watch and see which players can actually make something out of what appears to be nothing. I think this type of improvisation is actually an important skill in Warmachine.

Games this year: 19

Monday, March 30, 2015

From the Desk: Weekend Roundup #80

Countdown to Lock and Load: 10 weeks.



This week was pitiful for progress. I had a work trip to Vegas and things sort of got away from me really quick there. After getting back and recovering, I didn't get a lot of hobby time in. I did however build a bit of a base for eAbby, got my Stormguard parts trimmed and about half of them assembled, and primed Nemo3/Finch and several jacks. Beyond that it's pretty sad.

Nemo3 Tier List Progress:
  • Nemo3 - primed
  • Finch - primed
  • Stormwall - completed
  • Dynamo - primed
  • Thunderhead - completed
  • Mechanics - completed
  • Silverline Stormguard - assembling
  • Stormcaller - completed


Total Cygnar points painted for Unbound (now tracking theme-based mercs):
  • Casters: +45 pts (8 models)
  • Warjacks: 128 pts
  • Battle Engines: 9 pts
  • Units: 48* pts
  • Solos: 22 pts
  • Merc Solos: 6
  • Merc Warjacks: 5
  • Merc Units: 4

Monday, March 23, 2015

Why There Needs To Be A Proper Warmachine Annual

At first I was excited, but then I realized that the new Forces of Distinction "book" was woefully lacking things that I wish were in it. I honestly hope someone at Privateer reads this post and at least puts some thought into it. There's so many other things that could have easily gone into this book that would make me definitely pay for it. Especially a physical copy. Here's my (rather blunt) thoughts:
  • Theme Forces - Yes, the NQ ones are includes, but updates to existing ones could be made as well. I mean seriously, there are some insane theme forces out there that just don't make sense or else are not viable at the 35pt level.
  • Theme Force Cards - Include cards for all the theme forces for people to bring with them. Yes, Warroom is a fine reference for that, but for all of us that play with the physical cards (almost everyone), it would be nice to have official cards for our tier lists as a reference during a tournament.
  • Steamroller - Just include the latest version of the Steamroller format. The whole thing. Just for convenience.
  • Steamroller Cards - Include cards for the latest version of the Steamroller format. The scenarios and objectives both. It would sure be handy.
  • Updated Cards - For those models that have been received errata in the last year. Again, Warroom is a nice way to confirm the latest updates, but physical cards would be great.
  • Special Tournament Formats - Who's the Boss! Spell Draft! Foodmachine! It would be nice to have copies of these formats for LGS tournament options.
  • Special Scenarios - A collection of scenarios to play, such as those that were made available at Lock & Load. This could also include a campaign format which I know my LGS has been experimenting with on its own.
  • Stickers - SERIOUSLY! Where are my damn Warmachine stickers?!?! I want stickers to put on everything. My laptop for work. My car. My phone. My kid. Everything! Include a bunch in the annual. Put them in blister packs too while you're at it!
I'm sure other people have had these thoughts, and I sure hope Privateer has and that there's good reasons they did not include this type of stuff. At least they included fiction in there!

Sunday, March 22, 2015

From the Desk: Weekend Roundup #79

Countdown to Lock and Load: 11 weeks.

Feels like this was an average week. Finished the Neraph, got a bit of progress on eAbby, and assembled more Cygnar jacks. Specifically Ol Rowdy, Hammersmith, Centurion and Hunter are all fully assembled in addition to the previously assembled Dynamo.

I realized that my Gun Mages are still on old bases so I can't count them for Unbound yet. At least not against my own high standard. Gotta figure out whether I'm going to rebase them or not. I may also wait until after I get my Cygnar box to decide what to do there since I may paint a new unit of them as well.

Random note here about iPhone apps. I downloaded Steam Genius and it has been great for tracking games this year. I hope it gets more dev work. I would happily pay for it to not have ads.

Nemo3 Tier List Progress:
  • Nemo3 - assembled
  • Finch - assembled
  • Stormwall - completed
  • Dynamo - assembled
  • Thunderhead - completed
  • Mechanics - completed
  • Silverline Stormguard - blister
  • Stormcaller - completed


Total Cygnar points painted for Unbound (now tracking theme-based mercs):
  • Casters: +45 pts (8 models)
  • Warjacks: 128 pts
  • Battle Engines: 9 pts
  • Units: 48* pts
  • Solos: 22 pts
  • Merc Solos: 6
  • Merc Warjacks: 5
  • Merc Units: 4