Two battles in one night!
My list: Nemo3 w/ Finch, Stormall, Reliant, Jakes, Dynamo, Storm Lances (5), 2 Stormcallers, Bunker Objective.
My opponent: Syntherion (tier 4), Corollary, Prime Axiom, Mitigator, 2 Diffusers, Galvanizer, 2 TEPs, 3 Attunement Servitors, 2 Dispersion Optifexes, Optifex Directive.
Scenario: Outflank, 60 minute death clock.
I won initiative, and opted to chose sides. This again got me in a bit of a jam since Axiom (with it's tow cables) marched right up the middle of the table towards me, threatening my deal Storm Lances' approach. I advanced cautiously which did keep the alpha strike to a minimum, with only 1 Storm Lance being lost. At the start of my second turn I opted to feat and try to press for an advantage. There was some unfortunately dice rolling, and some serious mess up on my part in the handling of Dynamo. Long story short, I inflicted a lot of damage on Axiom and one battle engine, but not enough to take either one out. At this point it became an exercise of clearing out the Storm Lances, advancing with Axiom, and tow cabling Nemo into melee to squash him like a bug.
Lessons learned: Nemo is fragile. And although I love the idea of Storm Lances, I really need more practice with them. Also, I'm pretty rusty with Stormwall.
Games this year: 17
My list: Nemo3 w/ Finch, Stormall, Reliant, Jakes, Dynamo, Storm Lances (5), 2 Stormcallers, Bunker Objective.
My opponent: Syntherion (tier 4), Corollary, Prime Axiom, Mitigator, 2 Diffusers, Galvanizer, 2 TEPs, 3 Attunement Servitors, 2 Dispersion Optifexes, Optifex Directive.
Scenario: Outflank, 60 minute death clock.
I won initiative, and opted to chose sides. This again got me in a bit of a jam since Axiom (with it's tow cables) marched right up the middle of the table towards me, threatening my deal Storm Lances' approach. I advanced cautiously which did keep the alpha strike to a minimum, with only 1 Storm Lance being lost. At the start of my second turn I opted to feat and try to press for an advantage. There was some unfortunately dice rolling, and some serious mess up on my part in the handling of Dynamo. Long story short, I inflicted a lot of damage on Axiom and one battle engine, but not enough to take either one out. At this point it became an exercise of clearing out the Storm Lances, advancing with Axiom, and tow cabling Nemo into melee to squash him like a bug.
Lessons learned: Nemo is fragile. And although I love the idea of Storm Lances, I really need more practice with them. Also, I'm pretty rusty with Stormwall.
Games this year: 17
Re-rack and play again!
My list: Nemo3 w/ Finch, Stormall, Dynamo, 2 Storm Striders, 2 Stormcallers, Aiyana & Holt, Bunker Objective.
My opponent: Syntherion (tier 4), Corollary, Prime Axiom, Mitigator, 2 Diffusers, Galvanizer, 2 TEPs, 3 Attunement Servitors, 2 Dispersion Optifexes, Optifex Directive.
Scenario: Outflank, 60 minute death clock.
I won initiative, and opted to go first. I rushed forward with everything. The rest of the battle is somewhat similar to the first except that instead of rolling poorly, I was rolling crazybananas. Pictured here was Nemo's lightning bounce on Syntherion during the feat round and boosted, which turned a POW 10 hit against an ARM 21 Syntherion into a really nasty result. The rest of the round went similar with enough lightning bounces rolling well to get Synth down to 4 points left, and in the process I took out the Axiom. Unfortunately I didn't manage to take out a battle engine, and at the same time, Nemo ended up just a little too close. A quake gun put him on his butt and the battle engine I failed to take out proceeded to dust him with a couple serious sprays.
Lessons learned: Nemo is still fragile. I do however think that this list is much more amusing, and it does lend itself to a much more interesting sideboard. I think I'm going to stick with it for another try in my next game.
Games this year: 18
My list: Nemo3 w/ Finch, Stormall, Dynamo, 2 Storm Striders, 2 Stormcallers, Aiyana & Holt, Bunker Objective.
My opponent: Syntherion (tier 4), Corollary, Prime Axiom, Mitigator, 2 Diffusers, Galvanizer, 2 TEPs, 3 Attunement Servitors, 2 Dispersion Optifexes, Optifex Directive.
Scenario: Outflank, 60 minute death clock.
I won initiative, and opted to go first. I rushed forward with everything. The rest of the battle is somewhat similar to the first except that instead of rolling poorly, I was rolling crazybananas. Pictured here was Nemo's lightning bounce on Syntherion during the feat round and boosted, which turned a POW 10 hit against an ARM 21 Syntherion into a really nasty result. The rest of the round went similar with enough lightning bounces rolling well to get Synth down to 4 points left, and in the process I took out the Axiom. Unfortunately I didn't manage to take out a battle engine, and at the same time, Nemo ended up just a little too close. A quake gun put him on his butt and the battle engine I failed to take out proceeded to dust him with a couple serious sprays.
Lessons learned: Nemo is still fragile. I do however think that this list is much more amusing, and it does lend itself to a much more interesting sideboard. I think I'm going to stick with it for another try in my next game.
Games this year: 18
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