
My opponent: Irusk1, Behemoth, Kodiak, Bokur, Koldun Lord, Drakhun (with dismount), Kayazy Assassins (10+UA), Greylord Ternion, Black Dragons (10+UA).
Scenario: Mosh Pit (book), no clock.
I won initiative and chose to go first. I could go into details, but honestly the Rube Goldberg contraption that was Henry's army was immaculate. He had Ternions putting clouds on Kayazy, which were stealthed, and those guys created a cloud wall for the rest of his army to advance behind. Irusk's Inhospitable Ground kept me from assault/charging them. This whole combination was frustratingly effective. I ended up feating too soon, and from there things continued to go downhill. There was a lot about this matchup that was just unfortunate too, like Kayazy having Anatomical Precision which handily overcomes my Stormblades despite having great armor stack options. In the end I took a last ditch assassination run on Irusk but an early failed boosted attack roll by my Stormclad against a key Kayazy failed (needing 8 on 3d6 I might add), and that sealed any chance I had for lucky dice to save me. If I'd succeeded, then it would have opened a lane for the Lancer to advance, then Stryker to Earthquake and perhaps the Charger to get a pair of shots on Irusk, in what would have been perhaps a 20% chance of success.

Also, Jack Marshalls are a thing. The Stormblade Captain granting Reposition to the Stormclad is a pretty serious advantage for it. I will definitely be thinking about that option in the future.
Games this year: 37
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