Last night I played a wicked fun game against our local Cygnar player at the LGS. Right up front, let me apologize for the photo quality, as I am still getting used to the new camera and need to figure out the many settings. However, despite the terrible photos, the game itself was ridiculously fun, and not just because I won either. My opponent was very gracious, and this battle was actually the result of the two of us not getting a chance to play against each other in the Flash Point tournament. As a result we brought our lists from that tournament in order to see how things would go, but we also turned off the "tournament mode" and returned to friendly gamer mode.
The Lists:
Me: eThagrosh, Typhon, Carnivean, Seraph, Shredder, Incubi, Striders+UA, Deathstalker, Forsaken, Totem Hunter, Swamp Gobbers
Aaron: Stryker, Ol Rowdy, Thorn, 4 Storm Lances, Trenchers (9 + Grenade Porter), Laddermore, Squire, Journeyman Warcaster, Black 13th, Gorman
The Mission:
Assassination, plain and simple.
The Throwdown:
This was a fun battle. I don't have a lot of experience playing against Stryker, so naturally he caught me numerous times with earthquake, especially the poor Seraph which, despite being a flying creature, got knocked down with alarming frequency. Gorman was also highly effective at tossing black oil on the Carnivean just when I didn't want him to. However, on the flipside, the Striders did a great job of thinning and eventually wiping out the Trenchers before they could do too much damage. And the good thing about the Seraph is he can still use slipstream and give Typhon a bit of a movement boost by sacrificing his attack. In fact, the Seraph never took a shot the whole game. Thagrosh and Stryker were both commanding their armies from the back, waiting for the right opportunity to strike. Due to some unfortunateness with Laddermore's arcing lightning, the gobbers met an early end which sort of forced Thagrosh's hand though. Fortunately the consummate rockstar Typhon was able to deliver some serious disruption to the front line of the battle.
The Endgame:
Again, Typhon is a rockstar. With the benefit of Dragon's Blood and Spiny Growth he managed to get stuck in well and then the Seraph was able to slipstream him into position to start trashing Stryker. Unfortunately, it was on Stryker's feat round, so the trashing was kept to around 10 points of damage. And then Stryker retaliated with earthquake and fleeing and surrounding the Carnivean with stuff to stick him in. However, Stryker couldn't get enough damage leveraged to take anything in particular out. Despite getting Typhon knocked down, the Seraph was able to slipstream Typhon up enough so that he could stand and hose down Stryker with 3 sprays and finish the job of the previous round.
The Highlights:
Typhon continues to be a slippery little devil, and the Seraph just makes him that much more amazing. Those two make a duo that presents a lot of disruption potential to enemy plans. In Aaron's own words, he was trying to get in position to pull off an assassination, but my army was just too fast and tough. The overall synergy of the army continues to be flexible and fun. It's hard to point at any piece of it and say it's the single most effective or useless piece of the army.
On the Cygnar side, I have to admit that the Storm Lances were very good at blocking lanes and tying things up. And Ol Rowdy was certainly a nasty little beatstick. Stryker himself too is a very effective toolbox. It was definitely a fun challenge to play against this Cygnar force.
The Reflection:
It's odd for me to think that I'm likely to keep playing this same list for a while. Certainly there's the limitation that I need new models to really change it up much. However ignoring that, I really love playing eThagrosh. eLylyth is even sitting in my cabinet fully painted and never played because I find eThagrosh so entertaining. This last game I even managed to use more of his spell list as I found a good opportunity (although failed the roll). Anyway, it's late and I desire to dream yet further of the great avatar of Everblight marching across the plains toward victory.
The Lists:
Me: eThagrosh, Typhon, Carnivean, Seraph, Shredder, Incubi, Striders+UA, Deathstalker, Forsaken, Totem Hunter, Swamp Gobbers
Aaron: Stryker, Ol Rowdy, Thorn, 4 Storm Lances, Trenchers (9 + Grenade Porter), Laddermore, Squire, Journeyman Warcaster, Black 13th, Gorman
The Mission:
Assassination, plain and simple.
The Throwdown:
This was a fun battle. I don't have a lot of experience playing against Stryker, so naturally he caught me numerous times with earthquake, especially the poor Seraph which, despite being a flying creature, got knocked down with alarming frequency. Gorman was also highly effective at tossing black oil on the Carnivean just when I didn't want him to. However, on the flipside, the Striders did a great job of thinning and eventually wiping out the Trenchers before they could do too much damage. And the good thing about the Seraph is he can still use slipstream and give Typhon a bit of a movement boost by sacrificing his attack. In fact, the Seraph never took a shot the whole game. Thagrosh and Stryker were both commanding their armies from the back, waiting for the right opportunity to strike. Due to some unfortunateness with Laddermore's arcing lightning, the gobbers met an early end which sort of forced Thagrosh's hand though. Fortunately the consummate rockstar Typhon was able to deliver some serious disruption to the front line of the battle.
The Endgame:
Again, Typhon is a rockstar. With the benefit of Dragon's Blood and Spiny Growth he managed to get stuck in well and then the Seraph was able to slipstream him into position to start trashing Stryker. Unfortunately, it was on Stryker's feat round, so the trashing was kept to around 10 points of damage. And then Stryker retaliated with earthquake and fleeing and surrounding the Carnivean with stuff to stick him in. However, Stryker couldn't get enough damage leveraged to take anything in particular out. Despite getting Typhon knocked down, the Seraph was able to slipstream Typhon up enough so that he could stand and hose down Stryker with 3 sprays and finish the job of the previous round.
The Highlights:
Typhon continues to be a slippery little devil, and the Seraph just makes him that much more amazing. Those two make a duo that presents a lot of disruption potential to enemy plans. In Aaron's own words, he was trying to get in position to pull off an assassination, but my army was just too fast and tough. The overall synergy of the army continues to be flexible and fun. It's hard to point at any piece of it and say it's the single most effective or useless piece of the army.
On the Cygnar side, I have to admit that the Storm Lances were very good at blocking lanes and tying things up. And Ol Rowdy was certainly a nasty little beatstick. Stryker himself too is a very effective toolbox. It was definitely a fun challenge to play against this Cygnar force.
The Reflection:
It's odd for me to think that I'm likely to keep playing this same list for a while. Certainly there's the limitation that I need new models to really change it up much. However ignoring that, I really love playing eThagrosh. eLylyth is even sitting in my cabinet fully painted and never played because I find eThagrosh so entertaining. This last game I even managed to use more of his spell list as I found a good opportunity (although failed the roll). Anyway, it's late and I desire to dream yet further of the great avatar of Everblight marching across the plains toward victory.
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