* Skin - Although it isn't "beastly" or "dirty", it was good practice for me. I put more time into zenithal highlighting and feel like it helped a lot. There are definitely places where the blending is not very smooth, but overall I feel pretty good about the use of color.
* Axe runes - More on that later.
* Horns/Hooves - These turned out pretty good. I didn't do a wash over them in the end, which I think could have smoothed them out.
* Metals - I like how well these pop. I really put more effort into this because the metals are such a prevalent portion of the model. Honestly, I feel like I learned a bit more on how to work with just silver metals.
What could have been better:
* Leathers - They just didn't turn out the way I wanted. Not sure how to explain it, but they just don't look right.
* Hair - Blah... what more to say. I tried out a bit of a new technique which I think will work better in the long term, but after reading some tips from EricJ, I'm totally disillusioned about sculpted hair and how to paint it now.
Well, that's it for now. My painting desk is now back down to a single active project (the Avatar), and I recently finished building a new paint rack so I suspect my painting frequency should climb back up to a respectable level again.
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