This model was a pretty significant departure from my normal line up of models to paint. Megalith has two predominant features, stone and wood, both of which are features I don't paint that much on such a larger scale. So, getting a chance to paint this one for my buddy Sean was an interesting challenge. I opted to use a combination of washes and 2BB for doing the stone, throwing in some additional reds and greens into the color to give it a little more lifelike feel. For the wood, I used a lot of controlled washes.
The runes turned out ok, but some of them could have definitely been better. I opted to paint the eyes like gems rather than glowing just because I thought it gave the runes a more specific theme to their purpose on the model. Overall I think the biggest struggle I had with this model was really more of a sense of mood since it's predominantly bright and doesn't have enough dark regions to create more contrast. Definitely one of those more holistic painting skills that I'm still working on.
The runes turned out ok, but some of them could have definitely been better. I opted to paint the eyes like gems rather than glowing just because I thought it gave the runes a more specific theme to their purpose on the model. Overall I think the biggest struggle I had with this model was really more of a sense of mood since it's predominantly bright and doesn't have enough dark regions to create more contrast. Definitely one of those more holistic painting skills that I'm still working on.
1 comment:
Great paintjob!
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