Another small update before sleep claims me. Tonight I started putting pieces together. Well, just 2 pieces, but I wanted to use this step to provide a couple tips I've learned along the way. Now I should point out that I'm going to real extremes for pinning and joining here. The first tip is that it really helps to score the joining surfaces with a utility knife before putting them together. This creates a rougher surface which allows the greenstuff to really do its job. Here I've scored the surface of the legs as well as drilled a hole for a pin.
The next tip is to do a dry fit. With these pieces in particular it was helpful to do a dry fit and get an idea of how to line them up. I knew ahead of time that the scale of these pieces was off, but this helped me get an idea of how to deal with that. I decided that if I put the torso at an angle, I could offset the difference and create a slightly more dynamic look to the model. However I knew this wouldn't be a perfect fit no matter what I did. Hence I would need to do a little greenstuff work.
Now, you'll notice there's no green here. That's because I'm using the GF9 "grey-stuff" product for the first time. My first use of this seems to perform pretty much identical to greenstuff (and for the purposes of this post, I'll continue to refer to it as greenstuff). When doing this join, I initially used more greenstuff than necessary and then carved away the parts that I didn't need. I find this technique works best so that I'm not trying to add more as I go and having to smooth out the additions. The join here isn't great, and I may put a little further effort into sculpting in some details later, but I need this batch of greenstuff to dry before moving on.
Well that's enough for tonight, and I'm trying to get my Ravagores assembled so I'll hang up the tools for now and work on it some more over the weekend.
The next tip is to do a dry fit. With these pieces in particular it was helpful to do a dry fit and get an idea of how to line them up. I knew ahead of time that the scale of these pieces was off, but this helped me get an idea of how to deal with that. I decided that if I put the torso at an angle, I could offset the difference and create a slightly more dynamic look to the model. However I knew this wouldn't be a perfect fit no matter what I did. Hence I would need to do a little greenstuff work.
Now, you'll notice there's no green here. That's because I'm using the GF9 "grey-stuff" product for the first time. My first use of this seems to perform pretty much identical to greenstuff (and for the purposes of this post, I'll continue to refer to it as greenstuff). When doing this join, I initially used more greenstuff than necessary and then carved away the parts that I didn't need. I find this technique works best so that I'm not trying to add more as I go and having to smooth out the additions. The join here isn't great, and I may put a little further effort into sculpting in some details later, but I need this batch of greenstuff to dry before moving on.
Well that's enough for tonight, and I'm trying to get my Ravagores assembled so I'll hang up the tools for now and work on it some more over the weekend.
1 comment:
Im really looking forward to seeing what you get out of this? A good looking forsaken model is pure win!
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