

* This is one of the better plastic sculpts I've worked with. Not perfect, but still quite good. There were a number of mold lines that I didn't discover until after starting painting, but I was able to disguise them pretty easily.
* Spending extra time, setting it aside, and generally being just a bit more patient really helped this model turn out better.
* Despite the sculpted detail not being as good as for the metal versions, the coffin worked out pretty well. I had to paint in additional wood grain to really make it come alive more, but it was worth the effort.
* Keeping the palette relatively simple, but using deeper variations of color within each surface really helped keep the piece fairly tight from an overall composition point of view.
* Being frustrated, ironically, helped rekindle my joy. As mentioned in another post, I think this model in particular (coupled with the post I read) really got me excited to find my joy and start challenging myself more again.
* Getting feedback from my friends (Mike, Lance and Henry) was really useful in keeping me going. Thanks guys!

* I hate painting NMM. I honestly could have done way better at it, but just hate painting in that style.
* More time on the leathers and skin would have paid off eventually, but I was just getting stuck. I feel like I got them to an ok point but the skin especially could have used far more work to really make it smooth and realistic.
* Always comparing it to my original Death Marshals kept me constantly "looking in the rearview mirror". I think this psychologically was destructive for me.
* And finally, the scale of this model is noticeably smaller (or perhaps just thinner) than I've been used to working with and it threw me off a bit.

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