* The base - You can't see it here obviously, but it isn't done still.
* Coat - I want to put some freehand on the back of her coat. I still haven't decided what yet, but it definitely needs a little something. My first thought was glowing runes, but I may steer away from that.
Things to improve:
* Mouth - It isn't as crisp as it should be.
* Boots - The shading has some oddities to it that need to be resolved. I also think more color would be useful, but just don't know where to go with it yet.
* Cuffs - The coat cuffs already got reworked once, but they need more effort I think. I don't want to overdo them because it will throw off the overall focus balance of the model, but they need something.
* Skin - Her mid-section could use some improvement. I need some reference photos to help out here though.
* Belt - Now that I look at the photo, the belt isn't as crisp as it should be. Go photo reference experiment!
Things I'm resigned to not being happy with:
* Box - The NMM on the box is terrible, and I don't see it getting any better. It's awkward to get to in the first place, but the tiny fidgety surfaces are nearly impossible for me to work with effectively.
* Greens - The glowing green streaks are not as smooth as I would like them to be. I'm not sure it's feasible to fix them at this point without a major amount of work. Ironically I think that problem is more obvious in person than in the photo.
* Fingers - The sculpt just had a problem here that I couldn't correct. Specifically her left hand (right side of photo). There's not much I can really do at this point to smooth things out with cutting off and resculpting it entirely. In hindsight, I should have found appropriate hands from another model and replaced these hands.
1 comment:
Hi There
Firstly - awesome idea, i think its very well executed. The colours are very nice. The effect of the clowing energy/light coming out of the miniatures eyes and mouth is great.
Excellent work. I look forward to seeing it all finished.
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