3 weeks to go! I'm officially in panic mode. Technically I will be on the road a week from today, so it's less than 3 weeks. At this point I've calculated that I have 10 remaining useful evenings of painting time left before Lock & Load. That's given work trips and visits with family and friends. Odds are it will be less than that.
So why has my blogging fallen completely off a cliff lately? Well honestly it's just laziness and focus on my competition entries. I did finish up the Beast Mistress and Finn, and my Gnarlhorn is nearing completion (although I'll leave photos out for the time being). I'm hoping to enter the Gnarlhorn in the Kublacon painting competition as well as sort of a litmus test.
So what else have I been doing? Experimenting with inks and pigments, ordering more brands of paints, searching for brush options given the Series 7 shortage, and using the wet palette way more. I've also been working on a painting plan for after Lock and Load.
The next few weeks will likely be quiet on this blog as I make a mad crunch to get things done. I do however promise to do some reviews of the many things I've been experimenting with once things calm back down.
This is my personal diary of painting experiments and Warmachine, Hordes and other miniature adventures (and perhaps a splash of real life thrown in occasionally too). This blog is as much for my own motivation as to share my experiences with others. My self imposed rule for my army is that I only field painted models. If you're a fellow painter, I encourage you to challenge yourself, learn new skills, try new things, and most of all, paint like you have a pair!
Showing posts with label RtC. Show all posts
Showing posts with label RtC. Show all posts
Friday, May 16, 2014
Monday, April 28, 2014
From the Desk: Weekend Roundup #51
Apparently I haven't done one of these for 7 weeks now. Whoops!
Lots has been happening on my desk. I got a bunch of Shredders, Harriers and Stingers assembled and primed. There are more almost ready, but I haven't counted them as critical for L&L so they got bumped in priority. These ones here are the ones that I got trimmed to the best I could and may turn them into competition level squad stuff with a Beast Mistress. It all depends on how quickly I can get things done. If nothing else, I'm glad to have some more lesser beasts on my desk for painting in between other projects.
Speaking of the Beast Mistress, here's her current state. Lots of work got done. There's still work to do, specifically I need to seal and then highlight the metals. Before I do that though I'm bringing it around in person to my friends and getting feedback. I'll try to post that feedback on Wednesday to share. And of course, anyone can left me their thoughts here as well.
Finally, I distracted myself with painting Maxwell Finn just for kicks. He's probably about 70% done at this point. This is sort of a precursor to a future project but I won't spoil those details here.
Speaking of the Beast Mistress, here's her current state. Lots of work got done. There's still work to do, specifically I need to seal and then highlight the metals. Before I do that though I'm bringing it around in person to my friends and getting feedback. I'll try to post that feedback on Wednesday to share. And of course, anyone can left me their thoughts here as well.
Finally, I distracted myself with painting Maxwell Finn just for kicks. He's probably about 70% done at this point. This is sort of a precursor to a future project but I won't spoil those details here.
Wednesday, April 23, 2014
RtC: Beast Mistress progress
Just a quick post of where I'm at with the first Beast Mistress. I'm really enjoying this model despite some of the fussy details that need more patience.
Thursday, April 17, 2014
RtC: 7 Weeks till L&L
I'm totally tricking myself here by thinking it's 7 weeks. To be exact, there are 7 weeks until I'll be on the road driving to L&L. In between then and now I have many days that I won't be getting any painting work done. And ideally I'd like to be wrapped up 2 weeks early so I can go to KublaCon.
Sunday, April 13, 2014
RtC: Gnarlhorn Basing
So lots of stuff happening on my paint desk, but this is one of the most significant things. I got the rest of the base prepped. More work happened after this picture, but I wanted to share this one since it shows the main Gnarlhorn model actually sitting on it. It took a lot of work to get it where I wanted and such that I could also include the tree behind him. Fortunately the layer of pink insulation foam made the process of positioning the model easier.
I also got a couple Stingers finished, got started on the first Beast Mistress, and a bunch of work in assembling Shredders.
Wednesday, April 09, 2014
8 Weeks To Go
With only 8 weeks before Lock&Load, I'm facing down a pretty big painting goal. I've stripped out all of the Malifaux projects in favor of just wrapping up my competition entries and my unpainted Legion backlog. Last night while my friends got a game in (where Skorne crushed Convergence), I spent the time trimming a bunch of parts. This picture shows the fruits of my labor.
As you may or may not be able to make out, this is 2 Beast Mistresses, 2 Stingers, 4 Harriers and 10 Shredders. I've taken the time to separate out the Beast Mistresses very carefully here. Specifically I was looking for which of the pieces between the two were the best castings and easiest to clean up. I really like these models and wanted to use one for a competition entry and this is a convenient way to save myself some time rather than going an extra mile on a casting that needs way more work. Ironically, both of these castings were quite good. It was relatively hard to decide which one is better but I've mixed and matched the best parts to a single model.
In order to keep myself on track, I've updated my "Models on Deck" tracker on the side of this blog to track what I have left to finish before Lock&Load. In 8 weeks it'll probably be a tally board of shame.
In order to keep myself on track, I've updated my "Models on Deck" tracker on the side of this blog to track what I have left to finish before Lock&Load. In 8 weeks it'll probably be a tally board of shame.
Monday, April 07, 2014
RtC: Priming, And How Less Is More
Lesson learned: Definitely use thinner primer coats in the future!
Friday, April 04, 2014
RtC: Prep and Assembly
So my current competition level project is a Gnarlhorn Satyr. Why did I choose this model? I've painted one before as a favor to a friend and just really enjoyed it. This is a chance for me to paint one for myself for the display case. Since I'm not painting it to field it in an army, I won't feel the same urge to finish it as I do with most of my projects. I plan on really taking my time with this model to get it just right.
Here's my current progress:
This represents trimming, filing, more trimming and more filing, and more of that stuff until I was satisfied. I didn't go completely overboard on trimming since several of the places were very tedious and risked damaging other parts of the model. In the cases where I didn't go the extra mile it was also because I knew I could hide the problems with painting techniques. After all that trimming I scrubbed all the pieces with warm water and then did the assembly up to this point above. I'm leaving the head separate to start with due to the challenge of reaching parts of the horns and shoulders. I'll assemble it more once those parts are done. I also added a ring of green stuff in the neck area to extend his neck just a touch. This will give me more final posing options. After all this assembly was done I went back and scrubbed him again with warm soapy water to get any last bits of release agent or oils from my skin off of the surfaces. The scrubbing step is something I rarely do normally but for competition pieces I find to be a key step worth my time.
On to Priming!
On to Priming!
Monday, June 10, 2013
LL13: Wrap Up and Pic Dump
Massive photo dump follows from my Lock and Load trip. This isn't a spoiler recap post, or a recap of whatever else. It's a review of what I remembered to take picture of along with other random notes at the end.
Ok, so now to really nerd out this post, I'm going to list my "Achievements" from this trip:
And next is... oh... err... yeah, I apparently went out for drinks to my favorite bar in Seattle. Let's, uh, move on.
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![]() Ok this was just amazing. Raven from Advanced Deployment had brought her Legion army which includes 55 Shredders. I was perplexed to say the least. She has painted each one as a different type of poisonous tree frog. I had a blast chatting with her about it. The spread of them was really amazing.
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Ok, so now to really nerd out this post, I'm going to list my "Achievements" from this trip:
| There are more potential achievements, but I'll have to wait to see if I get those. Specifically appearing in No Quarter magazine in some capacity. Gotta wait till Sept apparently. |
Wednesday, June 05, 2013
RtC: Lylyth (Competition Version)
This last weekend I brought my recently painted Lylyth to Lock and Load 2013 for their P3 Grandmaster painting competition. I'll post more about the event overall in the next couple days, but I wanted to get this particular model posted up first.
Cramming this model in right before L&L was pretty tough. I could have easily spent more time on it. The camera makes it rough to look at compared to in-person as well. However I'm still pretty proud of this model. My goal was to paint her to 90% of my best ability. Parts of it made it, while others didn't.
What went well:
* Having a deadline - This really kept me focused and on task. I worked on the model nearly every day during those 2 weeks.
* Cloak - I'm quite happy with the results on the cloak. It has a good mix of color variation and I feel like I achieved the effect I was going for.
* Metals - This is where I felt really happy actually. I spent a fair amount of time working on them and got them just about as good as my current skills could get.
* Basing - This also went great, and I feel like the basing was well worth the effort. I even did shading on the moss!
* Hair - The hair worked out pretty well. I used a combination of techniques here and just sorta went crazy. Who knows if I'll ever reproduce it.
* Not sealing - I didn't actually seal this model. I was happy with the final effect and didn't want to take any chances.
What could have been better:
* Skin - The skin is pretty rough, even in person. I could have done a lot more work on that. The hands aren't bad, but the rest could have been much better.
* Pinning - I had a heck of a problem with the single pin coming loose. It survived the trip and judging, but if I were to ever use it for playing, I'd want to re-pin it to the base.
* Arrows - Ugh, I hate painting the fletching on arrows. Especially the ends of the arrows all bunched up. No matter what it looks unrealistic.
* Not enough time - I could have easily spent several more hours on this model, but just didn't have the time.
So what was the net result? Silver! Although I should point out that I entered this as a part of a battlegroup entry, including the Teraph, Raek and Naga that I'd painted previously. Interestingly enough this represents a time frame of almost 4 years. I painted the Raek in July of 2009. I'm really not sure what to think about that, but I'm extremely happy. I think the best part was when I was asking Matt DiPietro for feedback on my entries, both he and Meg Maples commented on how they really liked my battlegroup entry. Needless to say, I'm riding a wave of happy vibes right now.
Cramming this model in right before L&L was pretty tough. I could have easily spent more time on it. The camera makes it rough to look at compared to in-person as well. However I'm still pretty proud of this model. My goal was to paint her to 90% of my best ability. Parts of it made it, while others didn't.
What went well:
* Having a deadline - This really kept me focused and on task. I worked on the model nearly every day during those 2 weeks.
* Cloak - I'm quite happy with the results on the cloak. It has a good mix of color variation and I feel like I achieved the effect I was going for.
* Metals - This is where I felt really happy actually. I spent a fair amount of time working on them and got them just about as good as my current skills could get.
* Basing - This also went great, and I feel like the basing was well worth the effort. I even did shading on the moss!
* Hair - The hair worked out pretty well. I used a combination of techniques here and just sorta went crazy. Who knows if I'll ever reproduce it.
* Not sealing - I didn't actually seal this model. I was happy with the final effect and didn't want to take any chances.
What could have been better:* Skin - The skin is pretty rough, even in person. I could have done a lot more work on that. The hands aren't bad, but the rest could have been much better.
* Pinning - I had a heck of a problem with the single pin coming loose. It survived the trip and judging, but if I were to ever use it for playing, I'd want to re-pin it to the base.
* Arrows - Ugh, I hate painting the fletching on arrows. Especially the ends of the arrows all bunched up. No matter what it looks unrealistic.
* Not enough time - I could have easily spent several more hours on this model, but just didn't have the time.
So what was the net result? Silver! Although I should point out that I entered this as a part of a battlegroup entry, including the Teraph, Raek and Naga that I'd painted previously. Interestingly enough this represents a time frame of almost 4 years. I painted the Raek in July of 2009. I'm really not sure what to think about that, but I'm extremely happy. I think the best part was when I was asking Matt DiPietro for feedback on my entries, both he and Meg Maples commented on how they really liked my battlegroup entry. Needless to say, I'm riding a wave of happy vibes right now.
Monday, May 27, 2013
LL13: Progress, Pain, and Procrastination
I think the bigger challenge I'm facing is packing all my models. I want to bring my Croxorz and my Legion, but that's some 150 models, including 2 huge bases. Well, 3 counting Lylyth 3, but she's not fully assembled so it's not a big deal. In any case, I'll figure it out. Driving has an advantage of storage options that wouldn't necessarily be flying-friendly.
Wednesday, May 22, 2013
LL13: Impressions of Preparing
This is sort of a massive mash-up post. It's a combination of musings about going to Lock and Load, preparing for a painting competition, and just a general update of things going on at my painting desk. Rather than go into a lot of detail, I'm just going to include a lot of pictures and short notes.
Thursday, May 31, 2012
From the Desk: KublaCon, London, and Distractions
Thursday, April 12, 2012
RtC: More B&W Research
More progress, and I messed around a bit with my makeshift pictures process too. As you can see, the dwarf now has his head attached. I've also started working on a base for him as well, but no pictures yet since it's still in a lot of pieces.One of the really challenging things about painting this model in just B&W is getting the right look to various surfaces and implying texture without the use of color. More B&W photo research done this week. Here's a couple new items. | ||
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| That's it for this installment. I've got some other random posts on the way in the next few days as a bit of a break from just RtC updates on this project. |
Sunday, April 08, 2012
RtC: B&W Research
Wednesday, April 04, 2012
RtC: A Study in Black&White
Challenge is good for the soul. Well, that's what I'm telling myself for now. I've embarked upon my second entry for the painting competition, or at least a good experimentation piece.
These pictures are of an old Rackham model for Pilzenbhir, Defender of the Plains (2nd Incarnation). He's one of the Tir-Na-Bor Dwarves from their Confrontation line of models, back when they were metal models. These are beautiful models that overall I found to be really delightful. The game however was somewhat lacking, so I never really got that many of them. There's a whole gallery of them here for those that are curious.
This project is relatively straightforward: A black and white study with a single added hue. Sort of in the style of Kim Anderson's early photography work, or the movie Sin City, or any number of other such examples. I can't really say I'm a particular fan of any of those in particular, but it should give you an idea of the end results. The goal however is much more specific. By taking out hue as something to work with, it will force me to really study how light value works and interacts with different material types. This will obviously not be an easy project.
At this point you can see I've just done a couple washes over the entire thing of grey and then black. I bought a bunch of empty droppers and have been prepping a set of pre-mixed pure grey-scale shades using just the P3 white and black paints. I'm just going to focus on the black and white work first, and then add the single hue at the end. I honestly haven't picked a particular hue to use yet and instead plan to follow my muse once she strikes.
My main goal at this point is to get enough of his chest area painted so that I can get the head attached and start working from there. I also need to ponder a basing scheme for him, since getting to a base relatively quickly would be a very wise idea. For the moment though, I'm just basking in the lunacy of this idea and wondering how long it will take me to want to throw the model into the garbage disposal. Wish me luck!
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