No pictures. No detailed write up. Just stream of consciousness. I played 2 small Malifaux tournaments this last weekend. One at KublaCon and one at Game Kastle Fremont.
Kubla tournament:
Round 1: Got the bye unfortunately, but Chrissy offered to play me a pickup game. She played Arcanists (Ramos). Howard Langston is a beast but I managed to get 2 Gambles from the Stitched on it and nearly take him out but not before he whacked both my Waldgeist and Mr Graves. Rest of the battle was a jam in the middle but Ramos' spiders were nailing scheme points on the flanks. After 3 rounds I lost 6-4. My key takeaway in this game is that Chrisy DuBois is super badass. She is an incredible community builder.
Round 2: Played against Rezzers (Seamus). My opponent's execution fell apart after the first round. I went strong on one side with Dreamer and he basically tried to hold that Stash with a Doxie. Once I cleared that I was just shoving things at him to pin him back and keep pressure on the Strategy. Again my Framed Changeling pulled out points and I won 6-3. My key takeaway here is that losing models and getting lured isn't the end of the world if your opponent is busy not keeping the strategy in mind. He admitted to coming off of a previous weird game that left him with a bad mindset which very likely threw off his whole game.
Round 3: Top table! Gremlins (Somer). This may have been the most amusing game I played all weekend. Somer pushed right up into the center and was doing "bigger hat" on Dreamer which only worked once fortunately. In this game my key takeaway was that I had completely mis-read a feature of summoning Daydreams which results in the Primordial Magic being sacrificed once a Daydream is summoned. This was a really low scoring game and right near the end I got too preoccupied with trying to kill Somer that I spaced on my second scheme (Undercover Entourage) otherwise I would have won by just rocketing Dreamer to the far corner. The final score was 3-1.
Recap: I went 2-1 in this tournament, coming in second place, and earning myself a sweet mystery box that contained Miss Anne Thrope!
Game Kastle Fremont tournament:
Round 1: Played against Neverborn (Lucius) and who would become the tournament winner. This match was weird because we both had a bunch of the same models (Thorn, Waldgeists, Changelings, Mr Graves). My opponent just straight up out-played me though and his list had some really nice synergies in it (Terracota Warriors to give protection to key front-line models was a key takeaway. The final score was 6-3.
Round 2: Played against Gremlins (Zoraida) in what was a completely bizzare list to me. Zoraida with Animal Shape and Tarot Reading, Fingers, Burt Jebsen, Iggy, Rooster Rider, Nurse, Bayou Gremlin. Shockingly though the list worked great. I got schooled pretty hard. Key takeaway is NEVER play a Stitched Together against Zoraida. He also Obeyed one of my models to take a final hit on Burt to finish him off (who was also his Frame for Murder). Final score was 6-2.
Round 3: Played against Gremlins (Ophelia) and another highly amusing list. I don't remember it exactly, but it was roughly Ophelia, Old Major, Francios and a whole swatch of piglets (like at least 8). I owned this guy pretty hard. I ended up nailing Ophelia and Old Major, and the final score was 6-4.
Recap: I came in 6th place out of 8.
Final takeaway: Two hour time limits (including deployment) and playing all new stuff meant every game I played was only 3 rounds, which honestly was just a little disappointing to me. From what I overheard, out of both tournaments I think only maybe 2 games went to a 4th round.
Total games played this year: 8
This is my personal diary of painting experiments and Warmachine, Hordes and other miniature adventures (and perhaps a splash of real life thrown in occasionally too). This blog is as much for my own motivation as to share my experiences with others. My self imposed rule for my army is that I only field painted models. If you're a fellow painter, I encourage you to challenge yourself, learn new skills, try new things, and most of all, paint like you have a pair!
Showing posts with label kubla. Show all posts
Showing posts with label kubla. Show all posts
Monday, May 29, 2017
Thursday, May 31, 2012
From the Desk: KublaCon, London, and Distractions
Monday, April 02, 2012
Drake McBain
Monday, June 13, 2011
From the Desk: Nephilim Putty Party
Confession time: I finally broke down and bought Starcraft 2. This coupled with more work travel will likely impair my painting/modeling productivity. In fairness to myself though, I did hold out quite a while. And it is pretty rockin. Anyway, that's not what this blog is here for, so...
One of the tips I got from Derek Schubert's sculpting class came in really handy this last weekend: stick the putty to your off-hand thumbnail. It sort of makes a little putty palette, and I found it works really well. I just kneaded up some, stuck it to my thumbnail, and then I could slice off a bit with my sculpting tool easily. The thumbnail makes a good surface because the putty sticks enough to not fall off, but not so much to be hard to remove. It's so simple and yet such a helpful tip. And why was I putting this into practice? Well...

My Nephilim are almost all assembled! The Bolt Thrower is going to have his quiver attached after painting simply due to the amount of problems it will cause for accessing parts of the model once it's on. The Solider just needs his sword/arm attached which will require a little putty work. The Protector is in a similar state, but his arms and polearm are going to be a bit more work to get all together. I'm trying to decide on a pinning strategy still.
I also tried out some Krylon Satin Finish last week. I can honestly say that appearance-wise, it looks pretty much the same as my double coating of gloss/dull. I haven't really tested it for durability, but I'm very likely to make this switch for things going forward once I run out of Testors supplies, especially since the cost is so much better.
One of the tips I got from Derek Schubert's sculpting class came in really handy this last weekend: stick the putty to your off-hand thumbnail. It sort of makes a little putty palette, and I found it works really well. I just kneaded up some, stuck it to my thumbnail, and then I could slice off a bit with my sculpting tool easily. The thumbnail makes a good surface because the putty sticks enough to not fall off, but not so much to be hard to remove. It's so simple and yet such a helpful tip. And why was I putting this into practice? Well...
My Nephilim are almost all assembled! The Bolt Thrower is going to have his quiver attached after painting simply due to the amount of problems it will cause for accessing parts of the model once it's on. The Solider just needs his sword/arm attached which will require a little putty work. The Protector is in a similar state, but his arms and polearm are going to be a bit more work to get all together. I'm trying to decide on a pinning strategy still.
I also tried out some Krylon Satin Finish last week. I can honestly say that appearance-wise, it looks pretty much the same as my double coating of gloss/dull. I haven't really tested it for durability, but I'm very likely to make this switch for things going forward once I run out of Testors supplies, especially since the cost is so much better.
Thursday, June 02, 2011
From the Desk: Recap, Notes and Progress
In an effort to stay blogging, I'm going to aim to do more of my "From the Desk" posts with random tidbits of information. We'll see how long this new resolution lasts.
Poor Anastasia here as been sitting on my desk, primed, awaiting paint, for a couple months. After coming off of the big competition effort, I wanted to do something relatively fast, but still feel like I could pour quality effort into it, so this was a nice coincidence. This model is quite small and fairly simple. After seeing Derek spend an hour and a half on a face, I'm a bit more inspired to be practicing painting faces and eyes in more detail. I've definitely learned in the past that painting more (and spending just above average effort each time) goes a long ways towards improving my skills in particular areas. To that end, I've decided to focus on more models with clear faces and eyes, and also to find small opportunities to practice freehand work as well.
In other news, the classes at KublaCon left me with a list of things to follow up on. Here's the summary:
* Try out Reaper liner paints - Derek recommended these. I picked up the triad and tried out the brown liner. It's definitely interesting stuff. Pre-thinned for quick use. I see myself using these more and more.
* Paint freehand using the "constellation" method - Basically sketch a design, pick out points, transfer the points to the model, then fill in the design. More on that in future posts.
* Airbrush - Yeah, I totally bought an airbrush already after seeing Justin use it and answer a bunch of questions. Lots lots more on that in the future.
* Fine mist spray nozzles for primer - Justin recommended GW Skull White because the new primer cans have "fine mist" nozzles. I've got one reserved at my LGS to try out and see if I notice a difference.
* Krylon Satin Finish sealer - Another Justin recommendation. Gotta see if it's very different from my current 2-coats method. This would be nice not only because it would be a single coat to seal, but also because the local store that I got Testors supplies from closed recently.
* Weathering techniques - More on this later, but I want to try out Justin's techniques: hairspray/salt, dry pigments, and dot oil filter.
Ok, last note for today. While painting last night I watched a delightful film titled Perfume. Great movie! Loved it! Absolutely nothing to do with painting, but totally interesting concept and well executed. I love it when I find movies that are interesting but don't require me to pay complete visual attention to them (thus allowing me to paint while watching).
In other news, the classes at KublaCon left me with a list of things to follow up on. Here's the summary:
* Try out Reaper liner paints - Derek recommended these. I picked up the triad and tried out the brown liner. It's definitely interesting stuff. Pre-thinned for quick use. I see myself using these more and more.
* Paint freehand using the "constellation" method - Basically sketch a design, pick out points, transfer the points to the model, then fill in the design. More on that in future posts.
* Airbrush - Yeah, I totally bought an airbrush already after seeing Justin use it and answer a bunch of questions. Lots lots more on that in the future.
* Fine mist spray nozzles for primer - Justin recommended GW Skull White because the new primer cans have "fine mist" nozzles. I've got one reserved at my LGS to try out and see if I notice a difference.
* Krylon Satin Finish sealer - Another Justin recommendation. Gotta see if it's very different from my current 2-coats method. This would be nice not only because it would be a single coat to seal, but also because the local store that I got Testors supplies from closed recently.
* Weathering techniques - More on this later, but I want to try out Justin's techniques: hairspray/salt, dry pigments, and dot oil filter.
Ok, last note for today. While painting last night I watched a delightful film titled Perfume. Great movie! Loved it! Absolutely nothing to do with painting, but totally interesting concept and well executed. I love it when I find movies that are interesting but don't require me to pay complete visual attention to them (thus allowing me to paint while watching).
Tuesday, May 31, 2011
War Hog
Apologies in advance, this post is going to be like 3 posts in 1, and longer than a normal gallery entry. I'll start with the normal gallery entry stuff and then move on to the Road-to-Competition stuff.
So here's my competition War Hog, in all his final glory! I have no idea how many hours I spent on this guy. Overall this model was pretty cool. Organic parts, mechanical parts, and just generally pretty interesting. He was pretty big and complex though, which made painting him pretty challenging. I should note that I didn't seal him since he is unlikely to be used on the table, and also sealing him would have affected the effects on the metals that I spent a lot of time on. So he's likely to just sit on the top shelf of my models cabinet where all the other best stuff sits. Perhaps sad, but honestly I'm not really very interested in playing Farrow at present, and regardless of whether I did play them or not, I had intended to paint this model.
What went well:
* Metals - I seriously feel like the metals worked out really well on this model. I spent a lot of time on them, both in terms of weathering and shading. I'm one of those people that like the look of metallic metal paints rather than NMM.
* Flesh - I spent a lot of time here too. It's not perfect, but I feel like the extra effort really paid off.
* Overall composition - Much of my time near the end was making little tweaks here and there to bring the overall composition together. I gathered a lot of feedback from people/places I trust on this. That leads me to...
* Getting feedback - Definitely very helpful. Not just friends getting in person viewings, but I also posted on the BrushThralls forum for feedback and got some really helpful critique. I'll definitely be doing that again for future competitions.
What could have been better:
* Not getting exhausted - Ugh! By the end, after having been working on it off and on for almost 2 months (just painting), I was ready to be done. I was pretty sick of looking at it in fact. I need a better way to tackle such large projects if I'm going to do them this seriously.
* Pigments - In all fairness, this was the first time I used dry pigments, so I'm still getting the hang of them. They were too thick in some places. I definitely like them though, and I'm looking forward to using them more in the future.
* Some details get lost - The model is huge and complex with a lot of details. I feel like some of the detailing work I did wound up lost in the overall complexity of the model.
Ok, so all that aside, time to talk about the competition itself. This year I entered the "masters" level which is still an "open judging" system, but did not place at all. According to the competition organizer, I was super close to getting a bronze. I was in good company actually, as there were other masters entries that didn't place, much to my surprise actually. There was a 40K Tyrant that was pretty impressive I though, but didn't get anything either. I can honestly say I'm not terribly disappointed. Why? Well...
After the awards ceremony I got a chance to sit down with Derek Schubert and he spent probably 20 minutes giving me an in-depth critique of my model. It was very education, and I am very grateful to him for his time. I've included notes about his feedback below, but before that I'll close with some things that I'm taking away to keep in mind for next year:
* Smaller model - Yeah, this one was too big. It's impressive, but smaller is better for the competition I think.
* Avoid metals - I think my love of metallics and trying to refine that style doesn't mesh well with the judges' perspectives. I'm probably better off avoiding them next year.
* Forced lighting perspective - This is something I'm still not comfortable with, but I think it's something I need to keep in mind.
* Telling a story - The model needs to tell a story much better. Overall composition is one thing, but if the model is able to convey a story then I'll have succeeded much better. It's not enough for the War Hog to be angry. There needs to be more of a sense of what's going on. I think my model selection for last year needs to take that into account.
Ok, I can't really handle posting anything more about this model. I'm done, and well past ready to be done. Time to move on to something faster and crank out some army stuff. I'll start thinking about the next competition in a couple months. In hindsight, I may not have even gotten a bronze, but I definitely feel like I painted like I had a pair!
* Metals - I seriously feel like the metals worked out really well on this model. I spent a lot of time on them, both in terms of weathering and shading. I'm one of those people that like the look of metallic metal paints rather than NMM.
* Flesh - I spent a lot of time here too. It's not perfect, but I feel like the extra effort really paid off.
* Overall composition - Much of my time near the end was making little tweaks here and there to bring the overall composition together. I gathered a lot of feedback from people/places I trust on this. That leads me to...
* Getting feedback - Definitely very helpful. Not just friends getting in person viewings, but I also posted on the BrushThralls forum for feedback and got some really helpful critique. I'll definitely be doing that again for future competitions.
* Not getting exhausted - Ugh! By the end, after having been working on it off and on for almost 2 months (just painting), I was ready to be done. I was pretty sick of looking at it in fact. I need a better way to tackle such large projects if I'm going to do them this seriously.
* Pigments - In all fairness, this was the first time I used dry pigments, so I'm still getting the hang of them. They were too thick in some places. I definitely like them though, and I'm looking forward to using them more in the future.
* Some details get lost - The model is huge and complex with a lot of details. I feel like some of the detailing work I did wound up lost in the overall complexity of the model.
* Smaller model - Yeah, this one was too big. It's impressive, but smaller is better for the competition I think.
* Avoid metals - I think my love of metallics and trying to refine that style doesn't mesh well with the judges' perspectives. I'm probably better off avoiding them next year.
* Forced lighting perspective - This is something I'm still not comfortable with, but I think it's something I need to keep in mind.
* Telling a story - The model needs to tell a story much better. Overall composition is one thing, but if the model is able to convey a story then I'll have succeeded much better. It's not enough for the War Hog to be angry. There needs to be more of a sense of what's going on. I think my model selection for last year needs to take that into account.
Ok, I can't really handle posting anything more about this model. I'm done, and well past ready to be done. Time to move on to something faster and crank out some army stuff. I'll start thinking about the next competition in a couple months. In hindsight, I may not have even gotten a bronze, but I definitely feel like I painted like I had a pair!
Monday, May 30, 2011
KublaCon 2011 Summary
So KublaCon has come to a close once again, and as before I had a very good time. What follows is a whole slew of photos and some notes about my experience of the con. Many of these photos are of, shall we say, sub-par quality. Hopefully Santa will bring me a better camera this Christmas. | ||||
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