This is my personal diary of painting experiments and Warmachine, Hordes and other miniature adventures (and perhaps a splash of real life thrown in occasionally too). This blog is as much for my own motivation as to share my experiences with others. My self imposed rule for my army is that I only field painted models. If you're a fellow painter, I encourage you to challenge yourself, learn new skills, try new things, and most of all, paint like you have a pair!
Showing posts with label cryx. Show all posts
Showing posts with label cryx. Show all posts
Wednesday, April 19, 2017
Sunday, October 07, 2012
Pirate Queen Skarre
This model is delicious. Seriously, I really enjoyed painting this model. I could have spent a lot more time on her. It's got a nice pose and overall I feel like it's fairly accessible. My only gripe is the left side of her face which is (probably) meant to be mostly hidden and shadowed, but it has just enough space to make questionable. There's enough gap such that some light could legitimately get in, meaning it should be visible. On the other hand, it is heavily obscured, making it easy to justify it being mostly shadowed. Again, tough call. Otherwise it's a majestic model. Kudos to the sculptor.
* Dark and brooding - I wanted a color scheme that created some stronger contrast in terms of brightness, but overall had a darker look. I feel like that worked out pretty well here.
* Lighting focus - I wanted to be very intentional about how I handled the highlights and shadows, and particularly how the eye was drawn. I feel like this also worked out pretty well. There's lots of deep shadows, with highlights predominantly on the upward-facing areas. The notable exception is her face where I purposefully highlighted brighter than the light would hit, specifically to draw in the eye better.
* Glowing parts - The glowing green pieces worked out pretty well, standing out as glowing against much darker surroundings, but not so overpowering as to draw the eyes completely away from her face.
* Ink glazes - I used a couple layers of ink glazes on the blue and purple surfaces to smooth out the blending better. This worked extremely well. I've read about this before plenty of times, but this was the first time I really felt like my own execution of it worked rather than ruined.
What could have been better:
* Multiple slops - During the course of painting I had a number of unfortunate slops. Particularly on her, uh, boobs. So many layers of paint there.
* Spending more time - I could have easily spent more time on this model and smoothed everything out better. The camera is a harsh mistress and really reveals the flaws. After staring at it for so long though, it was just time to be done.
* Some freehand - Adding some freehand, particularly on the cloak, would have really kicked it up a notch. Plus I need to start doing more freehand work to get better and more confident about it.
* Metals - Yeah, just... yeah... I spent a fair amount of time on them, but this model is rife with tiny details and had a lot of trouble getting the metals right. I think that my entire approach for the basecoating was probably flawed there. Definitely a lesson learned for the next time.
Tuesday, January 27, 2009
Skarre, Queen of the Broken Coast
Well, enough of that. Again, this model was awesome, and I'm glad I spent so much time on it. Now that Cryx is done, it's time to obsess on a Legion paint scheme!
Sunday, January 11, 2009
Nightmare
Well, on to one last Cryx model!
Tuesday, January 06, 2009
Cephalyx Drudges
Now this is my kind of squad. Notice the subtle majesty! Hands replaced with saws, swords and drills! Tubes that go from faces to crotches! The stink of being somewhere between alive and dead! That's right... these are the Cephalyx Drudge Mind Slaves. This rounds out my third Cryx unit.
I spent more time than I expected on these, despite them not really being too much above tabletop quality. The blending breaks down in a few places where I used washes and it pooled too much. I mostly followed the NQ #14 guide to painting them just to understand what they were doing with all that mixing of different colors. It was interesting. The flesh really does have a lot of interesting tone to it.
I experimented with one of the new GW washes (Devlan Mud) on this one. You can't really see where I used it anymore, but I was fairly impressed with it.
One thing I'm still not sure about is using metalics. I'd been experimenting with NMM techniques on some of my Cryx models, but not all of them. The Cephalyx and the Revenants all use real metalics, whereas everything else uses NMM techniques. It creates a little inconsistency in the overall army, but I'm not losing sleep over it.
Anyway, here's some pics in groups of 3...
Unfortunately I just set my photo setup back up and didn't get the lighting right (again), but it's close enough.
I spent more time than I expected on these, despite them not really being too much above tabletop quality. The blending breaks down in a few places where I used washes and it pooled too much. I mostly followed the NQ #14 guide to painting them just to understand what they were doing with all that mixing of different colors. It was interesting. The flesh really does have a lot of interesting tone to it.
I experimented with one of the new GW washes (Devlan Mud) on this one. You can't really see where I used it anymore, but I was fairly impressed with it.
One thing I'm still not sure about is using metalics. I'd been experimenting with NMM techniques on some of my Cryx models, but not all of them. The Cephalyx and the Revenants all use real metalics, whereas everything else uses NMM techniques. It creates a little inconsistency in the overall army, but I'm not losing sleep over it.
Anyway, here's some pics in groups of 3...
| And a group shot of everyone including the Slaver... |
Saturday, December 06, 2008
Terminus
Still having a little bit of color balance challenge with my photo setup again, so the blue/yellow shifts between the left and right sides. Kinda screwed up the saturation which makes the blade of the sword look all white. It's actually painted to look like carved bone. Oh well.
The wings were a whole different issue. I did a number of passes and washes, starting with a base mix of half Rucksack Tan and half Midlund Flesh. Then I did a heavy wash of Battlefield Brown and "sponged" and "rubbed" some places clean of the wash to restore the highlights. Then I did 2 more heavy washes of Umbral Umber and Black in controled areas and 2 brush blended the washes at the edges to smooth them out. This created a deeper and richer shading for the wings which have a lot of surface complexity to work with.
Saturday, November 29, 2008
Cephalyx Slaver
Monday, October 20, 2008
Warwitch Deneghra
Saturday, October 18, 2008
Bane Thralls
Let me say it again: Painting squads can be really soul crushing. It takes so long, and it often feels monotonous. Fortunately, these models were not completely soul crushing. I was pretty stoked to paint them, and although I only aimed for tabletop quality, I still feel pretty happy with the results.
Sunday, September 07, 2008
Last Revenant
Tuesday, September 02, 2008
Friday, August 22, 2008
More Revenants!
These guys are some of the conversions I did for the remaining Revenant Crew members. I'm fixated on making sure all my Cryx unit models look different if at all possible and so these guys got a little work. Some of them have parts from my scap bin, and others were cobbled together from a combination of Revenants and Risen models.
Sunday, July 13, 2008
Pistol Wraith
Saturday, July 12, 2008
Harrower
Wrapped this bad boy up finally. Behind schedule, and the last item to fill out the 350 point Cryx challenge. All the practice with washes really helped accelerate getting this one done. It took alot less time that heavy jacks normally take me. It's not a great paint job, but I'm happy with its table presence. Something to note though, this one was a real pain to assemble.

Monday, July 07, 2008
Witch Coven of Garlghast
It's amazing how some things seem to just linger and not get finished in a timely manner. I just finally wrapped this group up. The witches have been done for probably 3 weeks now, but it took me a while to get them based and then the Egregore was a whole mis-adventure. I had a grand scheme of using magnets to make the Egregore float, but that didn't pan out. It was just too much weight and required too many magnets to make it feasible. In the end I had to strip all the magnets back out of the core and then start over. I probably wasted 10+ hours messing around with it but I'm glad I did. I'd have been kicking myself later if I hadn't at least tried.
The bases added a fair amount of work as well. Huge thanks go out to BobbyBrady from the PPS forums for the help and advice on how to make this style of bases. I spent a fair amount of time experimenting to find a good reproducable method of making these without spending too much time. In the end I'm very happy with how they are turning out.
These models are a huge departure for me in my normal style. I did alot of "NMM" type of work here, some of which is arguably metalic looking. Great learning experience, even if it didn't end up looking very metalic. The blades at least look metal. All around, I had a good time painting these models, and feel like they are up to the quality I'm trying to reach in my showdown painting push.
Group shot:

Egregore:



Witch 1:


Witch 2:


Witch 3:

The bases added a fair amount of work as well. Huge thanks go out to BobbyBrady from the PPS forums for the help and advice on how to make this style of bases. I spent a fair amount of time experimenting to find a good reproducable method of making these without spending too much time. In the end I'm very happy with how they are turning out.
These models are a huge departure for me in my normal style. I did alot of "NMM" type of work here, some of which is arguably metalic looking. Great learning experience, even if it didn't end up looking very metalic. The blades at least look metal. All around, I had a good time painting these models, and feel like they are up to the quality I'm trying to reach in my showdown painting push.
Group shot:
Egregore:
Witch 1:
Witch 2:
Witch 3:
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