So I discovered today that the new blogger editing interface doesn't protect me from my own html editing mistakes and screws up the layout if I don't close tags properly. Lovely. Anyway, now with that mini-rant out of the way, here's my latest update.
A while ago I was planning to start a series of posts about speed painting, but that project sort of burned out quickly. However since that time I've noticed a lot of revitalized interest in the painting community in terms of painting armies quickly but still having good results. Dipping has been around for a while, but to be honest I can't stand the idea of it. For one thing it still requires the longest effort of painting which is getting solid base coats. Another reason is that if you ever want to strip the model, you're out of luck. And finally, I just have a personal revulsion to the methodology (no offense meant to dippers out there).
However, glazing and washing are techniques that get you similar results but can save you time over the dipping method depending on how you go about it. When I was painting many of my Cryx models, I used glazes and washes over straight white primer and found that I got a lot of good results. There is a catch though. These techniques can sometimes leave you with less consistent look to the surfaces, but that may or may not be a benefit given the model and your own style preference. Personally I like the variation in the surface colors because it gives a more natural look. There are times, like when you are trying to simulate enameled metal, that this breaks the visual cues of the material being implied.
In a recent No Quarter article, studio painter Matt DiPietro demonstrated the "underpainting" technique and it seems to be getting more and more attention. My first link to share is Adary's Scrapbook where he's been making attempts at this technique with good success. If you look closely at the last photo you can see how the black undercoat darkens the tone of the color in key places (like knees and fabric folds) where light wouldn't be hitting it as much. My second link is to a tutorial on Hand Cannon Online by Ghoul (who is an amazing painter). He gives a very good description of the process and paints a whole unit. He also gives some very educated history of the technique from well before miniature painting.
Seeing a revitalization of "old master" techniques being used in miniature painting is pretty interesting. As I continue to listen in to various painting communities, I encounter more and more of these sorts of things happening. The past is ripe with knowledge and experience, we just have to tap into it!
This is my personal diary of painting experiments and Warmachine, Hordes and other miniature adventures (and perhaps a splash of real life thrown in occasionally too). This blog is as much for my own motivation as to share my experiences with others. My self imposed rule for my army is that I only field painted models. If you're a fellow painter, I encourage you to challenge yourself, learn new skills, try new things, and most of all, paint like you have a pair!
Showing posts with label spqr. Show all posts
Showing posts with label spqr. Show all posts
Monday, August 29, 2011
Friday, June 10, 2011
From the Desk: Parallel Projects
Sunday, May 22, 2011
Gun Mages (take 2)
Yikes! To say that I've been in a painting slump would be a gross understatement. I just checked my blog and it's been more than 2 months since I finished a model. So without further ado, here's my second set of Gun Mages, complete with officer.

Ok, so what happened to the SPQR series? Well, a couple things. First is that the posts felt awkward. I do plan to pick up the SPQR posts from time to time, but not quite as the regular installment that I had intended. Instead I'll do them sporadically as tips and techniques come up. Trying to do it with the Gun Mages here felt pretty forced and was holding me back from getting them painted.
Second is that I just needed to get something finished, and these guys were already in progress. I've been working on the War Hog for so long now that I really just wanted to be finishing something. The War Hog is still in progress and will get done this week. However I just needed to feel some sense of accomplishment (however meager) to give me a little juice again.
Anyway, nothing special here. Speed painted and not that great (by my standards), but they are done and just itching to be used in that Ashlynn tier list!
Ok, so what happened to the SPQR series? Well, a couple things. First is that the posts felt awkward. I do plan to pick up the SPQR posts from time to time, but not quite as the regular installment that I had intended. Instead I'll do them sporadically as tips and techniques come up. Trying to do it with the Gun Mages here felt pretty forced and was holding me back from getting them painted.
Second is that I just needed to get something finished, and these guys were already in progress. I've been working on the War Hog for so long now that I really just wanted to be finishing something. The War Hog is still in progress and will get done this week. However I just needed to feel some sense of accomplishment (however meager) to give me a little juice again.
Anyway, nothing special here. Speed painted and not that great (by my standards), but they are done and just itching to be used in that Ashlynn tier list!
Sunday, March 13, 2011
SPQR: Adding That One More Step
Philosophy
Regardless of what your goals are, an essential quality of speed painting is about efficient use of time. I would imagine that most people out there are already working on multiple hobby projects at once. I find generally that gamers tend to have some level of awareness at how to optimize things. However there's some value in exploring the topic in case there are little nuggets of wisdom out there. In terms of efficiency, there are two primary areas that I focus on: workspace and multitasking.
Having a dedicated workspace for hobby projects can make an enormous difference in terms of efficiency. My workspace has evolved over the years that I've been painting. It started as a box of paints and brushes accompanied by whatever mug I grabbed from the shelf. Later it turned into a large portable serving tray. Today I have a dedicate desk, shelf space, paint racks and lamp. There are many articles out there about workspaces, and I've included a couple in the list of references at the end of this article. Focusing specifically on efficiency, it's important to organize your workspace so that the most commonly used items are within arm's reach, and you know exactly where to find them. Having plenty of area also helps so that you aren't shuffling things around frequently to accommodate whatever you shift to work on. The key here is to evaluate your space every so often to ensure you are getting the most of out it.
As a visual aid to my philosophy on multitasking, I've included a photo of my desk. Since I wasn't able to put labels on the items, consider this a bit of a scavenger hunt. I've got a can of primer because I'm waiting for a model I just primed to dry. I'm working on basing the Spell Martyrs. My Gun Mages patiently await their next SPQR step. My War Hog relaxes on the styrofoam where he awaits the next step in his progress. And on my tool rack, a piece of clay experiment is drying (more on that another time). As you can see, I've got 5 different things going on at once. The value in doing this is that while one thing dries or cures, I can be working on another thing. In some cases, I'm waiting for inspiration to strike and having them within visual range helps. This is more ambitious that my typical, but the point still applies. If you're able to keep juggling back and forth between assembly and painting, you'll make good use of time when something needs to sit and dry/cure.
Practice
So back to my Gun Mages. As a part of my goal of speed painting in order to get better, I'm taking one more step on the coats. I'm going to two brush blend (2BB) to deepen the shading.
Total painting time: 30 minutes. This time it literally is 30 minutes to paint this step for all 7 in the unit. Although the 2BB technique is relatively fast for the results, it isn't as fast as wash techniques.
References:
* Matt DiPietro's PP painting desk
* CMON Article about basic tools, including workspace
* YouTube video of Ron Kruzie using the 2BB technique at Gencon (terrible video quality, but you can get the general idea)
Regardless of what your goals are, an essential quality of speed painting is about efficient use of time. I would imagine that most people out there are already working on multiple hobby projects at once. I find generally that gamers tend to have some level of awareness at how to optimize things. However there's some value in exploring the topic in case there are little nuggets of wisdom out there. In terms of efficiency, there are two primary areas that I focus on: workspace and multitasking.
Having a dedicated workspace for hobby projects can make an enormous difference in terms of efficiency. My workspace has evolved over the years that I've been painting. It started as a box of paints and brushes accompanied by whatever mug I grabbed from the shelf. Later it turned into a large portable serving tray. Today I have a dedicate desk, shelf space, paint racks and lamp. There are many articles out there about workspaces, and I've included a couple in the list of references at the end of this article. Focusing specifically on efficiency, it's important to organize your workspace so that the most commonly used items are within arm's reach, and you know exactly where to find them. Having plenty of area also helps so that you aren't shuffling things around frequently to accommodate whatever you shift to work on. The key here is to evaluate your space every so often to ensure you are getting the most of out it.
Practice
So back to my Gun Mages. As a part of my goal of speed painting in order to get better, I'm taking one more step on the coats. I'm going to two brush blend (2BB) to deepen the shading.
Total painting time: 30 minutes. This time it literally is 30 minutes to paint this step for all 7 in the unit. Although the 2BB technique is relatively fast for the results, it isn't as fast as wash techniques.
References:
* Matt DiPietro's PP painting desk
* CMON Article about basic tools, including workspace
* YouTube video of Ron Kruzie using the 2BB technique at Gencon (terrible video quality, but you can get the general idea)
Wednesday, March 09, 2011
SPQR: Speed Painting and Quality Results
Goal #3 for 2011: Do a series of posts on "speed painting".
It's high time I got started on this goal! This is the kick-off post for the SPQR series I'll be doing on an ongoing basis to tackle the large topic of speed painting. My goal is to give a balance between the "philosophy" of speed painting, and concrete examples of speed painting in practice.
Philosophy
The term "speed painting" has a pretty wide spectrum of definition for time, technique and quality. Those definitions vary primarily due to different goals, which each painter needs to define for themselves. Are you looking to get a painted army on the table? Are you looking to improve your brush handling techniques? Is your available painting time limited and you're looking to balance quality and completion? The goal is what will drive what type speed painting you undertake.
In my case, I have 2 goals. The secondary goal is to get stuff painted for playing with. But my primary goal is really to improve my skills. My underlying theory is that I can always buy another copy of a model rather than strip and start over if it isn't perfect. I've been doing this sort of balance between speed and quality for the last couple years and I've seen a noticeable improvement in both brush accuracy and blending quality. One key factor to this improvement is that I always take time after I seal a model to review what I liked and what I didn't like, even if I don't blog about it. Occasionally I will set aside the speed painting mentality and go all-out on a model just to test where my upper limit is, but I can honestly say that taking this specific speed painting philosophy has indeed improved my skills.
Ok, enough of the philosophy, let's start a real example...
Practice
For the practice portion of these posts, I'm going to start with this unit of Gun Mages. They've been sitting in my paint queue for quite a while now, and although I don't expect to be playing them in the very near future I do want to get them painted. I should note that this is my second unit of Gun Mages to have painted (the first unit being here), so I've got the upper hand on these so to speak.
And there you go, about 1/3 of the model's entire surface has already been covered using this technique. It's not outstanding, but it gets the job done.
Total painting time: 30 minutes. Ok, let me add a caveat there. I did paint 7 of these guys at the same time ("assembly line" style), but it was about 30 minutes of actual time spent mixing paint and applying it. There was drying time in between, but I'm not going to count that. The reason being that I spent drying time working on other projects at the same time.
Feedback!
If you've made it this far, thanks! I'm planning to keep these relatively short and work my way through my backlog of unpainted models, so expect more in the near future. This being the first post in what I hope will be a continuing series, I'd love to get feedback on what would be useful in future posts.
It's high time I got started on this goal! This is the kick-off post for the SPQR series I'll be doing on an ongoing basis to tackle the large topic of speed painting. My goal is to give a balance between the "philosophy" of speed painting, and concrete examples of speed painting in practice.
Philosophy
The term "speed painting" has a pretty wide spectrum of definition for time, technique and quality. Those definitions vary primarily due to different goals, which each painter needs to define for themselves. Are you looking to get a painted army on the table? Are you looking to improve your brush handling techniques? Is your available painting time limited and you're looking to balance quality and completion? The goal is what will drive what type speed painting you undertake.
In my case, I have 2 goals. The secondary goal is to get stuff painted for playing with. But my primary goal is really to improve my skills. My underlying theory is that I can always buy another copy of a model rather than strip and start over if it isn't perfect. I've been doing this sort of balance between speed and quality for the last couple years and I've seen a noticeable improvement in both brush accuracy and blending quality. One key factor to this improvement is that I always take time after I seal a model to review what I liked and what I didn't like, even if I don't blog about it. Occasionally I will set aside the speed painting mentality and go all-out on a model just to test where my upper limit is, but I can honestly say that taking this specific speed painting philosophy has indeed improved my skills.
Ok, enough of the philosophy, let's start a real example...
Practice
For the practice portion of these posts, I'm going to start with this unit of Gun Mages. They've been sitting in my paint queue for quite a while now, and although I don't expect to be playing them in the very near future I do want to get them painted. I should note that this is my second unit of Gun Mages to have painted (the first unit being here), so I've got the upper hand on these so to speak.
And there you go, about 1/3 of the model's entire surface has already been covered using this technique. It's not outstanding, but it gets the job done.
Total painting time: 30 minutes. Ok, let me add a caveat there. I did paint 7 of these guys at the same time ("assembly line" style), but it was about 30 minutes of actual time spent mixing paint and applying it. There was drying time in between, but I'm not going to count that. The reason being that I spent drying time working on other projects at the same time.
Feedback!
If you've made it this far, thanks! I'm planning to keep these relatively short and work my way through my backlog of unpainted models, so expect more in the near future. This being the first post in what I hope will be a continuing series, I'd love to get feedback on what would be useful in future posts.
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