This is my personal diary of painting experiments and Warmachine, Hordes and other miniature adventures (and perhaps a splash of real life thrown in occasionally too). This blog is as much for my own motivation as to share my experiences with others. My self imposed rule for my army is that I only field painted models. If you're a fellow painter, I encourage you to challenge yourself, learn new skills, try new things, and most of all, paint like you have a pair!
Thursday, June 27, 2013
From the Desk: Figure Art Book Surprise!
Sunday, June 23, 2013
From the Desk: Weekend Roundup #32: So Many Pieces!
Only 1 photo this week.
So my desk is littered with pieces it seems. It's only 3 models in progress at once (and 2 of those are Shredders), but it still feels like I've got a lot going on at once. Lylyth3 of course is about as assembled as I can get her and reasonably paint her. Not pictured here is the base too, which I haven't figured out what I'm going to do with. I'm a little perplexed by the whole sleigh thing honestly. My basing scheme up until this point hasn't included anything that a sleigh could go over. In any case I'm excited to get Lylyth3 on the table as soon as possible.
Saturday, June 22, 2013
Tuesday, June 18, 2013
Archangel
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Time: I started this project at the beginning of April, and it took me 2 months to get to an assembled and primed state. Then there was a big break on June 7th and I started painting it. My wife and son left for vacation visiting family and I was left by myself. What would have taken me at least a month if not more of evening painting sessions got done relatively fast, thanks in large part to a couple of full days of painting. I'd conservatively estimate probably 20+ hours of actual painting time. Without those couple full days of paint binging, I'd have really faced mental challenges working this project.
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Color Mixing: There's a lot of surface. I mean seriously, a LOT. A very real problem was paint drying in the paint well before I could finish doing all the painting with it. The was particularly true with the skin which I did after the wing flesh and chitin. This made it really fidgety to work through. To overcome that, I tried to stick predominantly with pre-mixed paints. That kept the consistency throughout the painting process. Although this isn't the way I normally work, it worked well for this project. I would have loved to have done much more color mixing, but working with only the pre-mixed colors forced me to really push my 2BB skills further and that was a nice side benefit.
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Storage: Uhm, yeah, it's huge. I had to re-arrange my display case to accommodate it. And as for transport to events, I still have no clue. I magnetized it so I'm just planning to stick it to the top of my toolbox. Hopefully that doesn't end in disaster.
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And it's late, so I'm done. Time for sleep. If anyone wants close-up shots of parts of the model, just leave a comment and I'll snap more pictures.
Sunday, June 16, 2013
From the Desk: Roundup #31, but no Archangel
No Archangel update in this weekend post, mostly cause I'll have one tomorrow for sure.
First note is progress on Lylyth3. Got the various pieces assembled, primed, and getting ready to start painting. I actually primed different parts black and white. Lylyth herself and the central bar of the sled are both primed white since they have a lot of non-metal parts. The sled itself was a no-brainer, but the elk was sort of a trade off that I decided to go with black for. It's weird to be tackling yet another huge based model and not have it feel like nearly as much of a daunting task. I'm planning to use the airbrush to lay down a metallic base coat and then go in and shade plates appropriately.
Second note here is that I've been experimenting with using a piece of primed plasticard as a secondary palette. So far I'm liking having it handy. It's easy to do quick thinning and mixing of paints. This combination of plasticard palette and mini-well ceramic palette is really suiting my needs. I'm finding myself using it more and more. Also here you can see the double-ended brush, which is also getting more and more usage for two-brush blending.
And that's really all I've got to report for the weekend, however I'm off tomorrow and plan to do a bunch of painting once I finish my home improvement project.
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And that's really all I've got to report for the weekend, however I'm off tomorrow and plan to do a bunch of painting once I finish my home improvement project.
Thursday, June 13, 2013
Battle Report: Unbound at Lock and Load
One last post about Lock and Load 2013. As mentioned previously, the last day I was there I played a 200pt Unbound game with Tyson Koch. It was a blast despite getting completely rolled by Tyson's troll force. What follows is less of a battle report and more a photo dump with some narrative about the game.
Tuesday, June 11, 2013
From the Desk: I Surrender!
Monday, June 10, 2013
LL13: Wrap Up and Pic Dump
Massive photo dump follows from my Lock and Load trip. This isn't a spoiler recap post, or a recap of whatever else. It's a review of what I remembered to take picture of along with other random notes at the end.
Ok, so now to really nerd out this post, I'm going to list my "Achievements" from this trip:
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Ok, so now to really nerd out this post, I'm going to list my "Achievements" from this trip:
There are more potential achievements, but I'll have to wait to see if I get those. Specifically appearing in No Quarter magazine in some capacity. Gotta wait till Sept apparently. |
Sunday, June 09, 2013
From the Desk: Roundup #30 and Archangel Progress
I got practically the full day today to work on projects. The rest of my family is out of town so I'm using the time to get as much painting progress done as possible, particularly the larger projects.
So first up is the progress on the Archangel. The wings are about 2/3 done now, with just the blue flesh really remaining. I also got the main body primed. I'm trying to build a plan of attack on how to paint the main body. I'll probably do the chitin first and then flesh, but I'm still not 100% sold on that plan.
Other stuff, that I don't have pictures for:
* Got Lylyth 3 assembled and primed.
* The last putty work on the second Angelius is done.
* Finished stripping and re-assembling the Extreme Carnivean.
* Got a painting diary started, which I'm using to chronicle the Archangel painting scheme.
And that wraps up the week. My goal for the next couple days is to get all my Lock and Load notes written up and posted.
Other stuff, that I don't have pictures for:
* Got Lylyth 3 assembled and primed.
* The last putty work on the second Angelius is done.
* Finished stripping and re-assembling the Extreme Carnivean.
* Got a painting diary started, which I'm using to chronicle the Archangel painting scheme.
And that wraps up the week. My goal for the next couple days is to get all my Lock and Load notes written up and posted.
Friday, June 07, 2013
From the Desk: Archangel Painting Started
I had intended to do my Lock and Load wrap up post, but I got distracted and wanted to post this up real fast.
So first of all I want to sing the praises of this small device, and especially for Ron Kruzie for the tip about it. It's basically a small filter made from tubing, pantyhose, and a rubber band. It fits nicely into the paint well of my airbrush and makes it easy to strain for granules that could clog the airbrush. It's simple and elegant and works really well. I tried both with and without and definitely had a smoother result with it. Of course, I did get interesting looks from the checkout clerk when I was buying all these supplies, but that's part of the fun of having this hobby.
So what did I get done? Well some base coating of the wings and initial highlighting and shading work. There's plenty more to do, but this really did get a ton of baseline work done. Next step will be to add some texture, glaze it, and then deepen the shadows.
Ok, enough for tonight. There should be far more regular posts from me over the next couple weeks due to a big break from work and life craziness. I'm looking forward to getting a lot of painting time in.
Ok, enough for tonight. There should be far more regular posts from me over the next couple weeks due to a big break from work and life craziness. I'm looking forward to getting a lot of painting time in.
Wednesday, June 05, 2013
RtC: Lylyth (Competition Version)
This last weekend I brought my recently painted Lylyth to Lock and Load 2013 for their P3 Grandmaster painting competition. I'll post more about the event overall in the next couple days, but I wanted to get this particular model posted up first.
Cramming this model in right before L&L was pretty tough. I could have easily spent more time on it. The camera makes it rough to look at compared to in-person as well. However I'm still pretty proud of this model. My goal was to paint her to 90% of my best ability. Parts of it made it, while others didn't.
What went well:
* Having a deadline - This really kept me focused and on task. I worked on the model nearly every day during those 2 weeks.
* Cloak - I'm quite happy with the results on the cloak. It has a good mix of color variation and I feel like I achieved the effect I was going for.
* Metals - This is where I felt really happy actually. I spent a fair amount of time working on them and got them just about as good as my current skills could get.
* Basing - This also went great, and I feel like the basing was well worth the effort. I even did shading on the moss!
* Hair - The hair worked out pretty well. I used a combination of techniques here and just sorta went crazy. Who knows if I'll ever reproduce it.
* Not sealing - I didn't actually seal this model. I was happy with the final effect and didn't want to take any chances.
What could have been better:
* Skin - The skin is pretty rough, even in person. I could have done a lot more work on that. The hands aren't bad, but the rest could have been much better.
* Pinning - I had a heck of a problem with the single pin coming loose. It survived the trip and judging, but if I were to ever use it for playing, I'd want to re-pin it to the base.
* Arrows - Ugh, I hate painting the fletching on arrows. Especially the ends of the arrows all bunched up. No matter what it looks unrealistic.
* Not enough time - I could have easily spent several more hours on this model, but just didn't have the time.
So what was the net result? Silver! Although I should point out that I entered this as a part of a battlegroup entry, including the Teraph, Raek and Naga that I'd painted previously. Interestingly enough this represents a time frame of almost 4 years. I painted the Raek in July of 2009. I'm really not sure what to think about that, but I'm extremely happy. I think the best part was when I was asking Matt DiPietro for feedback on my entries, both he and Meg Maples commented on how they really liked my battlegroup entry. Needless to say, I'm riding a wave of happy vibes right now.
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What went well:
* Having a deadline - This really kept me focused and on task. I worked on the model nearly every day during those 2 weeks.
* Cloak - I'm quite happy with the results on the cloak. It has a good mix of color variation and I feel like I achieved the effect I was going for.
* Metals - This is where I felt really happy actually. I spent a fair amount of time working on them and got them just about as good as my current skills could get.
* Basing - This also went great, and I feel like the basing was well worth the effort. I even did shading on the moss!
* Hair - The hair worked out pretty well. I used a combination of techniques here and just sorta went crazy. Who knows if I'll ever reproduce it.
* Not sealing - I didn't actually seal this model. I was happy with the final effect and didn't want to take any chances.
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* Skin - The skin is pretty rough, even in person. I could have done a lot more work on that. The hands aren't bad, but the rest could have been much better.
* Pinning - I had a heck of a problem with the single pin coming loose. It survived the trip and judging, but if I were to ever use it for playing, I'd want to re-pin it to the base.
* Arrows - Ugh, I hate painting the fletching on arrows. Especially the ends of the arrows all bunched up. No matter what it looks unrealistic.
* Not enough time - I could have easily spent several more hours on this model, but just didn't have the time.
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